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Necrophos

Popularity: #32

Leaderboard: #17

Ban Rank: #35

KDA Rank: #25

Damages enemies and heals allies simultaneously

Wherever Necrophos goes, enemies wither as allies thrive. Restoring health to his friends and harming enemies with each death pulse, once his very presence has eaten away at an enemy, he summons the reaper to lengthen their stay in the afterlife.

Win Rate 52.5%
Pick Rate 10.6%
Attributes
Necrophos Image

516 +50.6/lvl

351 +32.4/lvl

Strength Image

18 +2.3/lvl

Agility Image

12 +1.3/lvl

Intelligence Image

23 +2.7/lvl

Stats
Attack

Damage:

49 - 53 + 2.7/level (141.3 - 145.3 at level 30)

Attack

Range:

500

Attack

Armor:

4.0 + 0.2/level (12.6 at level 30)

Attack

Movement:

280

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Facets

Profane Potency

Win Rate: 53.6%

Pick Rate: 77.9%

Sadist also grants Necrophos' AoE abilities and items bonus Radius per kill.


Sadist

Sadist also grants Necrophos' AoE abilities and items bonus Radius per kill.

AOE BONUS PER KILL: 40

Rapid Decay

Win Rate: 48.8%

Pick Rate: 22.1%

Ghost Shroud steals speed from his enemies.


Ghost Shroud

Necrophos gains movement speed equal to 50% of movement speed lost by enemies.

Abilities

Innate Ability Image
Sadist

LEVELS WITH: Reaper's Scythe

BREAKABLE: Yes


Necrophos gains stacking regen for 8 seconds for each unit he kills. Hero kills multiply the effect.


Break disables the gaining of new stacks.

Break does not disable the bonuses from existing stacks.


HERO KILL MULTIPLIER: 6

DURATION: 8


FACET: Profane Potency

Sadist also grants Necrophos' AoE abilities and items bonus Radius per kill.

AOE BONUS PER KILL: 40


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 10 TALENT: +2s Sadist Stack Duration


Q

Death Pulse

Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.


RADIUS: 500

HEAL: 55 / 80 / 105 / 130

Cooldown

8 / 7 / 6 / 5

Mana Cost

115 / 130 / 145 / 160


Talet tree backgroundTalent tree branchesTalent tree branch
  • +50 Death Pulse Heal

Poor souls who succumb to Rotund'jere's plagues are recycled for future use.
W

Ghost Shroud

Necrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.


RESTORATION AMPLIFICATION: 45% / 55% / 65% / 75%

MOVEMENT SLOW: 10% / 15% / 20% / 25%

SLOW RADIUS: 750

INCREASED MAGIC DAMAGE: -20%

Cooldown

28 / 24 / 20 / 16

Mana Cost

75


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch
  • +20% Ghost Shroud Movement Slow
  • +15% Ghost Shroud Self Restoration Amp

Rotund'jere uses the souls of his victims as bridge from life to afterlife.

Heartstopper Aura

Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.


RADIUS: 800

HEALTH DECAY: 0.6% / 1.2% / 1.8% / 2.4%


Aghanim ScepterAghanim Shard

Aghanim's Scepter

Heartstopper Aura's Health Decay is increased by 50% of Necrophos's current health regeneration.


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch
  • +25% Heartstopper Regen Reduction
  • +0.5% Heartstopper Aura Damage

Those who come within a short distance of Necrophos can feel pestilence and plague in the air.
R

Reaper's Scythe

Stuns the target enemy hero, then deals damage based on how much life it is missing. If Necrophos kills an enemy this way, he'll permanently gain Health and Mana Regen. Any kill under this effect is credited to Necrophos.


Cooldown

110

Mana Cost

250 / 375 / 500

Cast Range

600


Talet tree backgroundTalent tree branchesTalent tree branch
  • +125 Reaper's Scythe Cast Range

The amount of death and suffering in the air increases the power of Necrophos's plague magic.

Death Seeker

Necrophos turns into a large Death Pulse towards the target unit's position. Once it arrives to the location, the Death Pulse spreads towards nearby enemies and allies.


Cooldown

19

Mana Cost

125

Cast Range

750


Talents

Talet tree backgroundTalent tree branchesTalent tree branch

-2.5s Death Pulse Cooldown

+0.5% Heartstopper Aura Damage

+ 1.4 %

Talet tree backgroundTalent tree branchesTalent tree branch

+25% Heartstopper Regen Reduction

+ 1.0 %

+15% Ghost Shroud Self Restoration Amp

Talet tree backgroundTalent tree branchesTalent tree branch

+50 Death Pulse Heal

+20% Ghost Shroud Movement Slow

+ 1.8 %

Talet tree backgroundTalent tree branchesTalent tree branch

+2s Sadist Stack Duration

+ 3.4 %

+125 Reaper's Scythe Cast Range

Win Rate

Pick Rate

Strategy

Big camp needs to be open for pulling as the lane will push often due to Death Pulse.

Necrophos typically wins the lane off of his sustain. Last hitting needs to be on point.

Do multiple things with Death Pulse at the same time - secure last hit, harass opponents and heal an ally.

Mess around with opponents last hitting by healing the creeps and damaging opponents at the same time.

Keep yourself close enough to opponents for Heartstopper Aura to damage them.

If in trouble, pop Ghost Shroud and then any healing you might have. You can potentially teleport out.

Ghost Shroud makes you vulnerable to magical damage so you typically need an early Cloak.

Healing reductions and silences are a big problem for Necrophos. Itemize against those and adjust playstyle.

Look to score a kill at the beginning of the fight as you'll be considerably harder to kill afterwards.

Ghost Shroud has no effect during Black King Bar.

Pick up Aghanims Shard after your Radiance or before 20 minutes as it provides gap close and farming speed.

Counter Strategy

To counter Necrophos' healing and regeneration, someone should buy Spirit Vessel

Burst Necrophos down, so he can't last hit creeps and regain HP and mana with his passive.

Necrophos takes increased magical damage under Ghost Shroud.

Against Necrophos, keep your health above 60% to avoid being killed by Reaper's Scythe.

Against Necrophos, magic resistance and spell immunity items are great.

Against Necrophos, items that reduce healing and regeneration are good.

Lore

In a time of great plague, an obscure monk of dark inclinations, one Rotund'jere, found himself promoted to the rank of Cardinal by the swift death of all his superiors. While others of the order went out to succor the ill, the newly ordained cardinal secluded himself within the Cathedral of Rumusque, busily scheming to acquire the property of dying nobles, promising them spiritual rewards if they signed over their terrestrial domains. As the plague receded to a few stubborn pockets, his behavior came to the attention of the greater order, which found him guilty of heresy and sentenced him to serve in the plague ward, ensorcelled with spells that would ensure him a slow and lingering illness. But they had not counted on his natural immunity. Rotund'jere caught the pox, but instead of dying, found it feeding his power, transforming him into a veritable plague-mage, a Pope of Pestilence. Proclaiming himself Necrophos, he travels the world, spreading plague wherever he goes, and growing in terrible power with every village his pestilential presence obliterates.

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