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Necrophos

Popularity: #25

Leaderboard: #25

Ban Rank: #31

KDA Rank: #36

Damages enemies and heals allies simultaneously

Wherever Necrophos goes, enemies wither as allies thrive. Restoring health to his friends and harming enemies with each death pulse, once his very presence has eaten away at an enemy, he summons the reaper to lengthen their stay in the afterlife.

Win Rate 51.7%
Pick Rate 11.6%
Attributes
necrophos Image

396 +50.6/lvl

252 +32.4/lvl

Strength Image

18 +2.3/lvl

Agility Image

12 +1.3/lvl

Intelligence Image

21 +2.7/lvl

Stats
Attack

Damage:

26 - 30 + 1.3/level (63.7 - 67.7 at level 30)

Attack

Range:

500

Attack

Armor:

2 + 0.2/level (7.8 at level 30)

Attack

Movement:

280

Roles

Carry

Escape

Nuker

Initiator

Durable

Disabler

Support

Pusher

Facets

area_of_effect icon

Profane Potency

Win Rate: 52.7%

Pick Rate: 80.2%

Sadist also grants Necrophos' AoE abilities and items bonus Radius per kill.

Sadist

Sadist also grants Necrophos' AoE abilities and items bonus Radius per kill.

AOE BONUS PER KILL:

40

speed icon

Rapid Decay

Win Rate: 47.9%

Pick Rate: 19.8%

Ghost Shroud steals speed from his enemies.

Ghost Shroud

Necrophos gains movement speed equal to 40% of movement speed lost by enemies.

Abilities

Innate Ability Image

Sadist

Necrophos gains stacking regen for 8 seconds for each unit he kills. Hero kills multiply the effect.

HEALTH REGEN PER KILL: 3/4.5/6/7.5

MANA REGEN PER KILL: 3/4.5/6/7.5

AOE BONUS PER KILL: 0

HERO KILL MULTIPLIER: 6

DURATION: 8

Q

Death Pulse

Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.

  • PASSIVE:No

  • area of effect:500

  • heal:55 / 80 / 105 / 130

  • projectile speed:400

Talet tree backgroundTalent tree branchesTalent tree branch

+50 Death Pulse Heal

Cool Down

8 / 7 / 6 / 5

Mana Cost

115 / 130 / 145 / 160

W

Ghost Shroud

Necrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.

  • PASSIVE:No

  • DISPELLABLE:basic

  • duration:3 / 3.5 / 4 / 4.5

  • heal bonus:45 / 55 / 65 / 75

  • movement speed:10 / 15 / 20 / 25

  • slow aoe:750

  • bonus damage:-25

Aghanim ScepterAghanim Shard

Aghanim`s Scepter Upgrade

Reduces Ghost Shroud cooldown.

Talet tree backgroundTalent tree branchesTalent tree branch

+20% Ghost Shroud Movement Slow

Talent tree branch

+15% Ghost Shroud Self Restoration Amp

Cool Down

28 / 24 / 20 / 16

Mana Cost

75

Heartstopper Aura

Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.

  • PASSIVE:Breakable

  • DEBUFF:yes

  • aura radius:800

  • aura damage:0.6 / 1.2 / 1.8 / 2.4

Aghanim ScepterAghanim Shard

Aghanim`s Scepter Upgrade

Heartstopper Aura's Health Decay is increased by 50% of Necrophos's current health regeneration.

Talet tree backgroundTalent tree branchesTalent tree branch

+25% Heartstopper Regen Reduction

Talent tree branch

+0.5% Heartstopper Aura Damage

R

Reaper's Scythe

Stuns the target enemy hero, then deals damage based on how much life it is missing. If Necrophos kills an enemy this way, he'll permanently gain Health and Mana Regen. Any kill under this effect is credited to Necrophos.

  • AFFECTS:unit

  • PASSIVE:No

  • DEBUFF:yes

  • damage per health:0.7 / 0.8 / 0.9

  • stun duration:1.5 / 1.5 / 1.5

  • hp per kill:2 / 4 / 6

  • mana per kill:1 / 2 / 3

  • AbilityCastRange:600

Talet tree backgroundTalent tree branchesTalent tree branch

+125 Reaper's Scythe Cast Range

Cool Down

110

Mana Cost

250 / 375 / 500

Death Seeker

Necrophos turns into a large Death Pulse towards the target unit's position. Once it arrives to the location, the Death Pulse spreads towards nearby enemies and allies.

  • AFFECTS:unit

  • PASSIVE:No

  • DISPELLABLE:basic

  • BUFF:yes

  • DEBUFF:yes

  • projectile multiplier:175

  • ethereal duration:2.5

  • magic resistance reduction:25

Cool Down

19

Mana Cost

125

Talents

Talet tree backgroundTalent tree branchesTalent tree branch

+0.5% Heartstopper Aura Damage

+ 1.5 %

-2.5s Death Pulse Cooldown

Talet tree backgroundTalent tree branchesTalent tree branch

+25% Heartstopper Regen Reduction

+ 0.8 %

+15% Ghost Shroud Self Restoration Amp

Talet tree backgroundTalent tree branchesTalent tree branch

+20% Ghost Shroud Movement Slow

+ 1.9 %

+50 Death Pulse Heal

Talet tree backgroundTalent tree branchesTalent tree branch

+2s Sadist Stack Duration

+ 3.2 %

+125 Reaper's Scythe Cast Range

Win Rate

Pick Rate

Strategy

Big camp needs to be open for pulling as the lane will push often due to Death Pulse.

Necrophos typically wins the lane off of his sustain. Last hitting needs to be on point.

Do multiple things with Death Pulse at the same time - secure last hit, harass opponents and heal an ally.

Mess around with opponents last hitting by healing the creeps and damaging opponents at the same time.

Keep yourself close enough to opponents for Heartstopper Aura to damage them.

If in trouble, pop Ghost Shroud and then any healing you might have. You can potentially teleport out.

Ghost Shroud makes you vulnerable to magical damage so you typically need an early Cloak.

Healing reductions and silences are a big problem for Necrophos. Itemize against those and adjust playstyle.

Look to score a kill at the beginning of the fight as you'll be considerably harder to kill afterwards.

Ghost Shroud has no effect during Black King Bar.

Pick up Aghanims Shard at the 15 minute mark as it provides gap close and farming speed.

Counter Strategy

To counter Necrophos' healing and regeneration, someone should buy Spirit Vessel

Burst Necrophos down, so he can't last hit creeps and regain HP and mana with his passive.

Necrophos takes increased magical damage under Ghost Shroud.

Against Necrophos, keep your health above 60% to avoid being killed by Reaper's Scythe.

Against Necrophos, magic resistance and spell immunity items are great.

Against Necrophos, items that reduce healing and regeneration are good.

Lore

In a time of great plague, an obscure monk of dark inclinations, one Rotund'jere, found himself promoted to the rank of Cardinal by the swift death of all his superiors. While others of the order went out to succor the ill, the newly ordained cardinal secluded himself within the Cathedral of Rumusque, busily scheming to acquire the property of dying nobles, promising them spiritual rewards if they signed over their terrestrial domains. As the plague receded to a few stubborn pockets, his behavior came to the attention of the greater order, which found him guilty of heresy and sentenced him to serve in the plague ward, ensorcelled with spells that would ensure him a slow and lingering illness. But they had not counted on his natural immunity. Rotund'jere caught the pox, but instead of dying, found it feeding his power, transforming him into a veritable plague-mage, a Pope of Pestilence. Proclaiming himself Necrophos, he travels the world, spreading plague wherever he goes, and growing in terrible power with every village his pestilential presence obliterates.

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