Necrophos stats, abilities and strategy
Damages enemies and heals allies simultaneously
Wherever Necrophos goes, enemies wither as allies thrive. Restoring health to his friends and harming enemies with each death pulse, once his very presence has eaten away at an enemy, he summons the reaper to lengthen their stay in the afterlife.
Win Rate 51.5%
Pick Rate 13.6%
Attributes

516 +50.6/lvl
351 +32.4/lvl

18 +2.3/lvl

12 +1.3/lvl

23 +2.7/lvl
Stats

Damage:
49 - 53 + 2.7/level (141 - 145 at level 30)

Range:
500

Armor:
4.0 + 0.2/level (12.6 at level 30)

Movement:
280
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets

Profane Potency
Win Rate: 52.2%
Pick Rate: 67.7%
Sadist also grants Necrophos' AoE abilities and items bonus Radius per kill.

Rapid Decay
Win Rate: 50.0%
Pick Rate: 32.3%
Ghost Shroud steals speed from his enemies and decreases their restorative powers.
Patch 7.38
- Ghost Shroud: Now also makes enemies have their restoration amplification decreased by the same value as Necrophos' gain
Abilities

ABILITY: Passive
PASSIVE: Breakable
Necrophos gains stacking regen for 8 seconds for each unit he kills. Hero kills multiply the effect.
Break disables the gaining of new stacks.
Break does not disable the bonuses from existing stacks.
HEALTH REGEN PER KILL: 3 / 4.5 / 6 / 7.5
MANA REGEN PER KILL: 3 / 4.5 / 6 / 7.5
AOE BONUS PER KILL: 0
HERO KILL MULTIPLIER: 6
DURATION: 8
FACET: Profane Potency

Sadist also grants Necrophos' AoE abilities and items bonus Radius per kill.



LEVEL 10 TALENT: +2s Sadist Stack Duration

Death Pulse
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: Allies Yes, Enemies No
PASSIVE: No
Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.
Death Pulse can't be disjointed.
RADIUS: 500
HEAL: 55 / 80 / 105 / 130

8 / 7 / 6 / 5

115 / 130 / 145 / 160



LEVEL 15 TALENT: +50 Death Pulse Heal
Poor souls who succumb to Rotund'jere's plagues are recycled for future use.

Ghost Shroud
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
Necrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.
DURATION: 3 / 3.5 / 4 / 4.5
RESTORATION AMPLIFICATION: 45% / 55% / 65% / 75%
MOVEMENT SLOW: 16% / 19% / 22% / 25%
SLOW RADIUS: 750
INCREASED MAGIC DAMAGE: -20%

28 / 24 / 20 / 16

75
FACET: Rapid Decay

Necrophos gains movement speed equal to 50% of the movement speed lost by enemies. Enemies lose %enemies_negative_heal_bonus_as_pct_of_self% of the restoration amplification gained by Necrophos.




LEVEL 20 TALENT: +15% Ghost Shroud Self Restoration Amp
LEVEL 15 TALENT: +20% Ghost Shroud Movement Slow
Patch 7.38
- Restoration Amplification now also applies to Lifesteal and Spell Lifesteal
Rotund'jere uses the souls of his victims as bridge from life to afterlife.

Heartstopper Aura
ABILITY: Passive
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: Breakable
DEBUFF [E]: Yes
Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.
Damage won't disable items like Blink Dagger.
Does not affect ancient creeps.
RADIUS: 700
HEALTH DECAY: 0.8% / 1.3% / 1.8% / 2.3%


Aghanim's Scepter
Heartstopper Aura's Health Decay is increased by %heal_regen_to_damage%% of Necrophos's current health regeneration.




LEVEL 25 TALENT: +0.5% Heartstopper Aura Damage
LEVEL 20 TALENT: +25% Heartstopper Regen Reduction
Patch 7.38
- Radius decreased from 800 to 700
- Health Decay rescaled from 0.6/1.2/1.8/2.4% to 0.8/1.3/1.8/2.3%
Those who come within a short distance of Necrophos can feel pestilence and plague in the air.

Reaper's Scythe
AFFECTS: Unit
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DEBUFF [E]: Yes
Stuns the target enemy hero, then deals damage based on how much life it is missing. If Necrophos kills an enemy this way, he'll permanently gain Health and Mana Regen. Any kill under this effect is credited to Necrophos.
Damage is dealt at the end of the stun.
DAMAGE PER MISSING HP: 0.7 / 0.8 / 0.9
STUN DURATION: 1.5 / 1.5 / 1.5
HP REGEN: 2 / 4 / 6
MANA REGEN: 1 / 2 / 3

100

250 / 375 / 500

600



LEVEL 10 TALENT: +125 Reaper's Scythe Cast Range
The amount of death and suffering in the air increases the power of Necrophos's plague magic.

Death Seeker
Shard grants new ability
AFFECTS: Unit
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
BUFF: Yes
DEBUFF [E]: Yes
Necrophos turns into a large Death Pulse towards the target unit's position. Once it arrives to the location, the Death Pulse spreads towards nearby enemies and allies.
Does not trigger spell reflect.

19

125

750
Talents



-2.5s Death Pulse Cooldown
+0.5% Heartstopper Aura Damage
+ 0.8 %



+25% Heartstopper Regen Reduction
+ 0.4 %
+15% Ghost Shroud Self Restoration Amp



+50 Death Pulse Heal
+20% Ghost Shroud Movement Slow
+ 2.0 %



+2s Sadist Stack Duration
+ 3.0 %
+125 Reaper's Scythe Cast Range
Win Rate
Pick Rate
Strategy
Big camp needs to be open for pulling as the lane will push often due to Death Pulse.
Necrophos typically wins the lane off of his sustain. Last hitting needs to be on point.
Do multiple things with Death Pulse at the same time - secure last hit, harass opponents and heal an ally.
Mess around with opponents last hitting by healing the creeps and damaging opponents at the same time.
Keep yourself close enough to opponents for Heartstopper Aura to damage them.
If in trouble, pop Ghost Shroud and then any healing you might have. You can potentially teleport out.
Ghost Shroud makes you vulnerable to magical damage so you typically need an early Cloak.
Healing reductions and silences are a big problem for Necrophos. Itemize against those and adjust playstyle.
Look to score a kill at the beginning of the fight as you'll be considerably harder to kill afterwards.
Ghost Shroud has no effect during Black King Bar.
Pick up Aghanims Shard after your Radiance or before 20 minutes as it provides gap close and farming speed.
Counter Strategy
To counter Necrophos' healing and regeneration, someone should buy Spirit Vessel
Burst Necrophos down, so he can't last hit creeps and regain HP and mana with his passive.
Necrophos takes increased magical damage under Ghost Shroud.
Against Necrophos, keep your health above 60% to avoid being killed by Reaper's Scythe.
Against Necrophos, magic resistance and spell immunity items are great.
Against Necrophos, items that reduce healing and regeneration are good.
A core hero should buy a Nullifier on a core hero to dispel Ghost Shroud and kill him.
Lore
In a time of great plague, an obscure monk of dark inclinations, one Rotund'jere, found himself promoted to the rank of Cardinal by the swift death of all his superiors. While others of the order went out to succor the ill, the newly ordained cardinal secluded himself within the Cathedral of Rumusque, busily scheming to acquire the property of dying nobles, promising them spiritual rewards if they signed over their terrestrial domains. As the plague receded to a few stubborn pockets, his behavior came to the attention of the greater order, which found him guilty of heresy and sentenced him to serve in the plague ward, ensorcelled with spells that would ensure him a slow and lingering illness. But they had not counted on his natural immunity. Rotund'jere caught the pox, but instead of dying, found it feeding his power, transforming him into a veritable plague-mage, a Pope of Pestilence. Proclaiming himself Necrophos, he travels the world, spreading plague wherever he goes, and growing in terrible power with every village his pestilential presence obliterates.