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Tidehunter

Popularity: #73

Leaderboard: #38

Ban Rank: #120

KDA Rank: #20

Durable hero who shrugs off enemy damage

Stalking ahead of his team, Tidehunter is always on the lookout for the right time to strike. When the moment comes, he unleashes his massive and devastating ultimate, paving the way for his allies to slay their stunned enemies.

Win Rate 50.8%
Pick Rate 5.8%
Attributes
Tidehunter Image

714 +79.2/lvl

315 +20.4/lvl

Strength Image

27 +3.6/lvl

Agility Image

15 +1.5/lvl

Intelligence Image

20 +1.7/lvl

Stats
Attack

Damage:

52 - 58 + 3.6/level (170.4 - 176.4 at level 30)

Attack

Range:

150

Attack

Armor:

2.5 + 0.3/level (12.1 at level 30)

Attack

Movement:

300

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Facets

Kraken Swell

Win Rate: 50.9%

Pick Rate: 63.3%

Kraken Shell gains permanent Damage Block when an enemy hero dies under the effects of Anchor Smash.


Kraken Shell

Kraken Shell gains permanent Damage Block when an enemy hero dies under the effects of Anchor Smash.

DAMAGE BLOCK PER KILL: 1 / 2 / 3 / 4

Krill Eater

Win Rate: 50.5%

Pick Rate: 36.7%

dota.facets.tidehunter_sizescale.Description


Krill Eater

Abilities

Innate Ability Image
Blubber

BREAKABLE: Yes


Tidehunter's hide removes negative status effects if he takes more than 450 damage. Removes most debuffs, even if they are generally not purgable. DISPEL TYPE: Strong Dispel


Only damage from player owned sources is counted towards debuff removal.

The counter will reset if no player owned damage is taken for 7 seconds.


PATCH 7.37d

Damage threshold for dispel decreased from 500 to 450


Q

Gush

Summons a gush of water to damage an enemy unit, reducing their movement speed and armor.


DAMAGE: 110 / 160 / 210 / 260

SLOW: -40% / -40% / -40% / -40%

ARMOR REDUCTION: 3 / 4 / 5 / 6

RADIUS: 260

COOLDOWN: 7

RANGE: 2200

Cooldown

12

Mana Cost

100

Cast Range

700


Aghanim ScepterAghanim Shard

Aghanim's Scepter

Gush becomes a ground targeted wave ability that affects enemy units in a line. Decreases cooldown.


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branchTalent tree branch
  • +15% Gush Slow
  • +100 Gush Damage
  • -4 Gush Armor

During his championship of the Sunken Isles, Leviathan gained mastery over the open sea.

Kraken Shell

Thickens Tidehunter's hide to passively block a portion of any incoming physical attack damage. Does not stack with items that provide Damage Block.


DAMAGE BLOCK: 15 / 35 / 55 / 75


Claddish navymen tell tales of a mighty sea-faring beast that suffered spear and sword but continued to lay waste to the fleet.
E

Anchor Smash

Tidehunter swings his mighty anchor to attack and deal bonus damage to nearby enemies and reduce their attack damage.


ATTACK BONUS DAMAGE: 45 / 90 / 135 / 180

DAMAGE REDUCTION: -30% / -40% / -50% / -60%

RADIUS: 375

Cooldown

7 / 6 / 5 / 4

Mana Cost

40 / 45 / 50 / 55


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branchTalent tree branch
  • +40 Anchor Smash Damage
  • +30% Anchor Smash Damage Reduction
  • Anchor Smash affects buildings

Stolen from one of Admiral Kunkka's flagships, Leviathan's heavy anchor proves useful as a melee weapon.
R

Ravage

Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.


RADIUS: 1250

DURATION: 2 / 2.2 / 2.4

Cooldown

150 / 145 / 140

Mana Cost

125 / 225 / 325


Talet tree backgroundTalent tree branchesTalent tree branch
  • +0.8s Ravage Stun Duration

Calling to the abyssal god Maelrawn has resulted in entire armadas being lost at sea.

Dead in the Water

Tidehunter attaches a heavy anchor to an enemy hero. The hero is leashed while attached to the anchor. Attempting to move more than 350 units away from the anchor forces the hero to 100 move speed, dragging the anchor behind them. The anchor can be destroyed with 4 hero attacks.


ATTACKS TO DESTROY: 4

ANCHOR DRAG SPEED: 100

CHAIN LENGTH: 350

ANCHOR DURATION: 10

Cooldown

25

Mana Cost

80

Cast Range

350


Talents

Talet tree backgroundTalent tree branchesTalent tree branch

50% chance of Anchor Smash on attack

+ 4.3 %

+0.8s Ravage Stun Duration

Talet tree backgroundTalent tree branchesTalent tree branch

-4 Gush Armor

Anchor Smash affects buildings

+ 8.0 %

Talet tree backgroundTalent tree branchesTalent tree branch

+30% Anchor Smash Damage Reduction

+100 Gush Damage

+ 1.1 %

Talet tree backgroundTalent tree branchesTalent tree branch

+15% Gush Slow

+40 Anchor Smash Damage

+ 0.8 %

Win Rate

Pick Rate

Strategy

Use Anchor Smash to secure last hits and damage the opponents at the same time.

The tougher the lane, the more points in Kraken Shell are needed.

Tidehunter is resilient against right clicks due to Kraken Shell. Typically you need a magic resistance item such as Mage Slayer, Pipe, or BKB.

Once you have Blink Dagger, make use of it before opponents are able to see it in your inventory.

Before initiating, make sure that your follow-up damage dealers are close enough and in position.

Counter Strategy

Tidehunter uses Anchor Smash frequently. Magic Stick and Wand will be charged up.

Avoid being hit by Anchor Smash as you'll have decreased damage for last hitting or to fight back.

Only use dispellable spells or items on Tidehunter at the start of a fight or after Kraken Shell has procced.

Tidehunter's Ravage has a long cooldown. Look to fight when it is down.

Be aware of Tidehunter's Blink Dagger timing. Look to cancel it in the fights.

Black King Bar will make you immune to Tidehunter's Ravage.

Break effects are great at removing Kraken Shell which makes Tidehunter much weaker.

Lore

The Tidehunter known as Leviathan was once the champion of the Sunken Isles, but his motives are as mysterious as those of his people. We all know the importance of the Drylanders' shipping lanes, how empires may rise and fall according to who controls the open water. Far less is known of the submarine lanes, and how the warring tribes of the Meranthic Diaspora have carved out habitations through endless undersea skirmishes. In the fragile treaties between the Mer and Men, we can glimpse the extent of the drowned empires, but their politics appear complex and opaque. It would seem that Leviathan tired of such petty strife, and set off on his own, loyal only to his abyssal god, Maelrawn the Tentacular. He stalks the shallows now in search of men or meranths who stray into his path, and with a particular loathing for Admiral Kunkka, who has long been his nemesis for reasons lost in the deepest trenches of the sea.

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