Terrorblade stats, abilities and strategy
Transforms into a powerful ranged demon
With Terrorblade, nothing is as it seems. Conjuring powerful illusions to confuse enemies and break their defenses, the demon marauder can exchange health with foes and friends to stave off death or weaken his enemies.
Win Rate 48.3%
Pick Rate 4.3%
Attributes

516 +44.0/lvl
303 +19.2/lvl

18 +2.0/lvl

22 +4.0/lvl

19 +1.6/lvl
Stats

Damage:
50 - 56 + 4.0/level (180 - 186 at level 30)

Range:
150

Armor:
8.7 + 0.7/level (30.3 at level 30)

Movement:
315
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets

Condemned
Win Rate: 48.8%
Pick Rate: 87.1%
There is no minimum health threshold for Sundered enemies.

Soul Fragment
Win Rate: 44.9%
Pick Rate: 12.9%
Conjure Image illusions always spawn at full health and cost health instead of mana.
Abilities

ABILITY: Passive
Illusions under Terrorblade's control that are within range receive a damage bonus. Illusions outside of the range receive a damage penalty.
RADIUS: 1200
DAMAGE BONUS: 25%
DAMAGE PENALTY: -50%

Reflection
AFFECTS: Area
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
DEBUFF [E]: Yes
Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection.
Reflections are untargetable, invulnerable illusions, that will be destroyed if the slow debuff is removed.
Reflections can only attack their source.
REFLECTION DURATION: 5
REFLECTION DAMAGE: 40% / 60% / 80% / 100%
MOVEMENT SLOW: 15% / 20% / 25% / 30%
ATTACK SPEED SLOW: 15 / 20 / 25 / 30
RADIUS: 400

23 / 20 / 17 / 14

700




LEVEL 15 TALENT: +10% Reflection Slow/Damage
LEVEL 10 TALENT: +1s Reflection Duration
In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy. Now it is a lesson he teaches others.

Conjure Image
PASSIVE: No
Creates an illusion of Terrorblade that deals damage.
Illusions created by Conjure Image are visually different for enemies.
ILLUSION DURATION: 34
ILLUSION DAMAGE: 30% / 40% / 50% / 60%
ILLUSION DAMAGE TAKEN: 250%
CURRENT HP COST: %

16
FACET: Soul Fragment

Conjure Image illusions always spawn at full health and cost health instead of mana.




LEVEL 20 TALENT: +10s Conjure Image Duration
LEVEL 10 TALENT: -2s Conjure Image Cooldown
Patch 7.38c
- Illusion Damage Taken decreased from 275% to 250%
There's only one thing more dangerous than facing Terrorblade. Facing MORE Terrorblades!

Metamorphosis
DAMAGE TYPE: Physical
PASSIVE: No
Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.
Cooldowns of items that are different for ranged and melee units will be based on which form Terrorblade was in when the item was used.
DURATION: 35 / 40 / 45 / 50
TRANSFORMATION TIME: 0.35
BASE ATTACK TIME: 1.5
ATTACK RANGE: 450 / 500 / 550 / 600
BONUS DAMAGE: 30 / 40 / 50 / 60
ILLUSION AURA RADIUS: 1200

155 / 150 / 145 / 140

100




LEVEL 25 TALENT: +30s Metamorphosis Duration
LEVEL 15 TALENT: -20s Metamorphosis Cooldown
Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self.

Sunder
AFFECTS: Unit
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Severs the life from both Terrorblade and a target hero, exchanging a percentage of both units' current health. Some health points must remain.
Debuff Immune enemies don't get their HP modified.
MINIMUM HP SWAP: 35% / 30% / 25%

120 / 80 / 40

100 / 75 / 50

475
FACET: Condemned

There is no minimum health threshold for Sundered enemies.
You didn't need that life, did you? The demon marauder steals that which you hold most dear.

Demon Zeal
Shard grants new ability
PASSIVE: No
Costs part of Terrorblade's current HP to cast, providing Terrorblade and nearby illusions bonus movement, HP Regen and attack speed. Reflection illusions gain 50% of the bonuses. Can't be cast while in Metamorphosis and Metamorphosis will remove Demon Zeal
BONUS ATTACK SPEED: 100
BONUS MOVEMENT SPEED: 100
DURATION: 30
BONUS HEALTH REGEN: 20
CURRENT HEALTH COST: 20%

60

Terror Wave
Scepter grants new ability
DAMAGE TYPE: Magical
PASSIVE: No
DISPELLABLE: Yes
Causes a wave to travel outwards in all directions forcing enemy heroes to become Feared upon impact and dealing damage, and grants Terrorblade Metamorphosis for a short time.
FEAR DURATION: 2
RADIUS: 1600
DAMAGE: 200
METAMORPHOSIS DURATION: 15

90

75
Patch 7.38
- Metamorphosis Duration increased from 10s to 15s
Talents



+30s Metamorphosis Duration
+ 0.3 %
-30s Sunder Cooldown



+10s Conjure Image Duration
+10 All Stats
+ 0.9 %



+10% Reflection Slow/Damage
+ 0.0 %
-20s Metamorphosis Cooldown



-2s Conjure Image Cooldown
+ 0.6 %
+1s Reflection Duration
Win Rate
Pick Rate
Patch 7.38
- Level 10 Talent +10% Conjure Image Damage replaced with -2s Conjure Image Cooldown
- Level 10 Talent -4s Reflection Cooldown replaced with +1s Reflection Duration
Strategy
Use your reflection when your support is harrasing the opponents or in combination with Metamorphosis to inflict greater damage.
Feel free to pop Metamorphosis to give yourself an easier time lasthitting for two waves. Try to harras your opponents and deny their creeps.
Make sure you have 2 levels in Metamorphosis before your second use of it in lane.
Stay healthy as illusions will inherit your hero's current health.
Don't overlane. Consider moving to the jungle when laning opponents are about to hit level 6.
You can also Sunder an ally or illusion when in trouble. You can body block an opponent with illusions as well.
Farm dangerous areas with illusions, control runes and provide vision when opponents are missing.
Pop Metamorphosis only when opponents are committed to the fight. It can get kited if you pop it too early.
Push out sidelines and farm opponents' jungle with illusions when not much is happening around the map.
Counter Strategy
Terrorblade has high armor, but low HP and is weak against magical damage. Pressure him early on.
Terrorblade is strong when he has Metamorphosis on. Look to escape and fight afterwards.
Hexes, drains and Dagon destroy Conjure Images instantly.
If you are high on HP, avoid staying close to Terrorblade when he is low as he will Sunder you.
Terrorblade farms quickly with Conjure Image. Smoke on him, place deep wards and sentry off camps.
Items that provide AoE damage, especially magical damage, are great at dealing with Conjure Image.
Crimson Guard and armor items are great against Terrorblade's physical damage.
Black King Bar, Linken's sphere or a well timed Lotus Orb prevent you from being Sundered.
Terrorblade is great at split-pushing and ratting. Consider getting Boots of Travel on a core.
Lore
Terrorblade is the demon marauder--an outlaw hellion whom even other demons fear. A cosmic iconoclast, he stole from the Demon Lords, ignored the codified rites that should have bound his behavior, and broke every law of the seven Infernal Regions. For his crimes, he was taught this lesson: even Hell has a hell. A short, brutal trial ensued, with many dead on all sides, and he was finally incarcerated in Foulfell, a hidden dimension where demonkind imprison their own.
But Foulfell is no normal prison. In this dark mirror of reality, demons are sentenced to gaze eternally into the twisted reflection of their own souls. But instead of suffering, Terrorblade made himself master of his own reflected worst self--a raging, thieving demon of unimaginable power. With his inner beast under sway, he destroyed the fractal prison walls and burst free to turn his terror loose upon all creation.