Slices through his enemies with precise strikes
In a flurry of slashes, Juggernaut cuts down his foes. Sprinting and spinning into battle with reckless abandon, and nearly invincible once he is able to begin his assault, stopping Juggernaut can often be just as difficult as surviving him.
Win Rate 51.8%
Pick Rate 16.2%
Attributes
560 +44.0/lvl
243 +16.8/lvl
20 +2.0/lvl
34 +2.8/lvl
14 +1.4/lvl
Stats
Damage:
56 - 58 + 2.8/level (151.2 - 153.2 at level 30)
Range:
150
Armor:
5.7 + 0.5/level (21.5 at level 30)
Movement:
300
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets
Bladestorm
Win Rate: 51.2%
Pick Rate: 77.6%
Blade Fury can now critically strike based on the level of Blade Dance.
Blade Fury
Blade Fury can now critically strike based on the level of Blade Dance.
Bladeform
Win Rate: 53.7%
Pick Rate: 22.4%
Bladeform
Abilities
BREAKABLE: Yes
Juggernaut deals 12% more damage to targets that are facing him. Damage bonus always applies during Omnislash.
LEVEL 10 TALENT: +4% Duelist Damage
PATCH 7.37d
Bonus damage increased from 10% to 12%
Blade Fury
Causes a bladestorm of destructive force around Juggernaut, rendering him debuff immune, increasing his magic resistance by 80%, and dealing damage to nearby enemy units. Juggernaut deals damage in an interval equal to 2x his attack speed. Applies a strong dispel at the end of the spin.
RADIUS: 260
DAMAGE PER TICK: 40 / 45 / 50 / 55
DURATION: 5
42 / 34 / 26 / 18
105 / 110 / 115 / 120
Aghanim's Shard
Increases Blade Fury radius, and slows enemies by undefined%.
- +40 Movement Speed During Blade Fury
- -3s Blade Fury Cooldown
Healing Ward
Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts %abilityduration% seconds.
MAX HEALTH PER SECOND: 2% / 3% / 4% / 5%
RADIUS: 400
HITS TO DESTROY: 1
60
120
350
- -10s Healing Ward Cooldown
- +1% Healing Ward Heal
- +2 Healing Ward Hits to Kill
Blade Dance
Gives Juggernaut a chance to deal critical damage on each attack.
CRITICAL CHANCE: 35%
CRITICAL DAMAGE: 130% / 150% / 170% / 190%
- +50% Blade Dance Lifesteal
Omnislash
Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration. DISPEL TYPE: Basic Dispel
SLASHES RATE MULTIPLIER: 1.5
BONUS ATTACK SPEED: 40
DURATION: 3 / 3.25 / 3.5
SLASH JUMP RADIUS: 425
120
200 / 275 / 350
350
- +1s Omnislash Duration
Swiftslash
Performs a short Omnislash for 1 seconds.
DURATION: 1
20
150
450
Talents
+2 Healing Ward Hits to Kill
+ 2.3 %
+1s Omnislash Duration
-3s Blade Fury Cooldown
+50% Blade Dance Lifesteal
+ 2.9 %
+40 Movement Speed During Blade Fury
+1% Healing Ward Heal
+ 1.9 %
+4% Duelist Damage
-10s Healing Ward Cooldown
+ 1.0 %
Win Rate
Pick Rate
Strategy
Juggernaut has almost instant attack animation which makes lasthitting and denying a lot easier. His passive also makes his right clicking ability high in damage, making last hits easier.
Blade Fury does insane amounts of damage. Look to play aggressively on the lane. Try to finish fights with Blade Fury when enemies have dropped low enough to finish them with the spell.
Try to align your level 3 timing and boots, you have a high chance of killing with level 2 blade fury and boots.
Avoid right-clicking opponents during Blade Fury until you get proc item or items that apply debuffs as you do no right click damage and will stop on spot during the spinning animation.
Make sure to micro healing ward properly. You can use it during Blade Fury and Omnislash. Move it behind and beside you instead of in front to prevent it from being destroyed.
When in trouble, consider to Blade Fury and teleport out.
When deciding to Omnislash, consider how close opponents' wave or neutral creeps might be.
Scout opponents' inventories for Omnislash counters and adjust playstyle and itemization accordingly.
With decent game, Juggernaut is good at killing Roshan from the 25 minute mark with minimal or no help.
You can slow siege enemy towers and buildings by damaging them during Blade Fury and then backing away.
Counter Strategy
Juggernaut is one of the strongest laning carries as Blade Fury does high AOE damage already on level 1. Consider buying items to increase your movement speed
Try to keep distance from Juggernaut and try to force a defensive Blade Fury. Juggernaut's mana pool is not great and Blade Fury has high cooldown on lower levels. Pressure him after he used Blade Fury
Look to hit Juggernaut's Healing Ward as one hit is sufficient and it gives you 75 gold
When you are ganking Juggernaut, he will look to Blade Fury and teleport out on first sign of trouble. Make sure you surprise disable him before he spins if you do not yet have a spell immunity piercing disable
Juggernaut's Omnislash jumps are random. Use surrounding creeps, illusions or heroes to split the damage
Control items like sheepstick and abyssal blade are good at controlling juggernaut.
Main damaging ability of Juggernaut is Omnislash and this spell is counterable by many items. Make sure to have at least one such item for each hero
Juggernaut's Omnislash cooldown is long with 120 seconds, which allows you to pressure him while it's down
Lore
No one has ever seen the face hidden beneath the mask of Yurnero the Juggernaut. It is only speculation that he even has one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of Masks--a punishment that saved his life. The isle soon after vanished beneath the waves in a night of vengeful magic. He alone remains to carry on the Isle's long Juggernaut tradition, one of ritual and swordplay. The last practitioner of the art, Yurnero's confidence and courage are the result of endless practice; his inventive bladework proves that he has never stopped challenging himself. Still, his motives are as unreadable as his expression. For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion.