Slices through his enemies with precise strikes
In a flurry of slashes, Juggernaut cuts down his foes. Sprinting and spinning into battle with reckless abandon, and nearly invincible once he is able to begin his assault, stopping Juggernaut can often be just as difficult as surviving him.
Win Rate 51.2%
Pick Rate 17.9%
Attributes
![juggernaut Image](https://download.dotacoach.gg/app/images/heroes/juggernaut.webp)
440 +44/lvl
168 +16.8/lvl
![Strength Image](https://download.dotacoach.gg/app/images/attributes/Strength.png)
20 +2/lvl
![Agility Image](https://download.dotacoach.gg/app/images/attributes/Agility.png)
34 +2.8/lvl
![Intelligence Image](https://download.dotacoach.gg/app/images/attributes/Intelligence.png)
14 +1.4/lvl
Stats
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_damage.png)
Damage:
20 - 22 + 2.8/level (101.2 - 103.2 at level 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_attack_range.png)
Range:
150
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_armor.png)
Armor:
0 + 0.5/level (14.5 at level 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_movement_speed.png)
Movement:
300
Roles
Carry
Escape
Nuker
Initiator
Durable
Disabler
Support
Pusher
Facets
![spinning icon](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/facets/spinning.png)
Bladestorm
Win Rate: 50.7%
Pick Rate: 78.1%
Blade Fury can now critically strike based on the level of Blade Dance.
![](https://download.dotacoach.gg/app/images/abilities/juggernaut_blade_fury.webp)
Blade Fury
Blade Fury can now critically strike based on the level of Blade Dance.
![agility icon](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/facets/agility.png)
Bladeform
Win Rate: 52.9%
Pick Rate: 21.9%
Juggernaut gains Agility and Movement Speed as long as he's not taking damage.
Grants a stack of Bladeform every 2s that Juggernaut does not take damage. Each stack grants 2% base agility bonus and 1% movement speed with a max of 10 stacks. Stacks fade after 2s upon taking any damage.
Abilities
![Innate Ability Image](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/innate_icon.png)
Duelist
Juggernaut deals 10% more damage to targets that are facing him. Damage bonus always applies during Omnislash.
![](https://download.dotacoach.gg/app/images/abilities/juggernaut_blade_fury.webp)
Blade Fury
Causes a bladestorm of destructive force around Juggernaut, rendering him debuff immune, increasing his magic resistance by 80%%, and dealing damage to nearby enemy units. Juggernaut deals damage in an interval equal to 2x his attack speed. Applies a strong dispel at the end of the spin.
PASSIVE:No
blade fury aspd multiplier:2
blade fury radius:260
blade fury damage per tick:40 / 45 / 50 / 55
duration:5
![Aghanim Scepter](https://download.dotacoach.gg/app/images/items/aghsstatus_scepter.png)
![Aghanim Shard](https://download.dotacoach.gg/app/images/items/aghsstatus_shard_on.png)
Aghanim`s Shard Upgrade
Increases Blade Fury radius, and slows enemies by undefined.
blade fury radius:100
movement slow:35
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+30 Movement Speed During Blade Fury
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
-3s Blade Fury Cooldown
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
42 / 34 / 26 / 18
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
105 / 110 / 115 / 120
![](https://download.dotacoach.gg/app/images/abilities/juggernaut_healing_ward.webp)
Healing Ward
Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts %abilityduration% seconds.
AFFECTS:area
PASSIVE:No
healing ward heal amount:2 / 3 / 4 / 5
healing ward aura radius:400
healing ward movespeed tooltip:325
healing ward hits to kill tooltip:1
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+150 Healing Ward Radius
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
+2 Healing Ward Hits to Kill
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
60 / 60 / 60 / 60
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
140 / 130 / 120 / 110
![](https://download.dotacoach.gg/app/images/abilities/juggernaut_blade_dance.webp)
Blade Dance
Gives Juggernaut a chance to deal critical damage on each attack.
PASSIVE:Breakable
blade dance crit chance:35
blade dance crit mult:130 / 150 / 170 / 190
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+10% Blade Dance Crit Damage
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
+50% Blade Dance Lifesteal
![](https://download.dotacoach.gg/app/images/abilities/juggernaut_omni_slash.webp)
Omnislash
Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration. DISPEL TYPE: Basic Dispel
AFFECTS:unit
PASSIVE:No
DEBUFF:yes
attack rate multiplier:1.5
bonus damage:25 / 30 / 35
bonus attack speed:40
duration:3 / 3.25 / 3.5
omni slash radius:425
AbilityCastRange:350
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
+1s Omnislash Duration
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
120
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
200 / 275 / 350
![](https://download.dotacoach.gg/app/images/abilities/juggernaut_swift_slash.webp)
Swiftslash
Performs a short Omnislash for 1 seconds.
AFFECTS:unit
PASSIVE:No
DEBUFF:yes
duration:1
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
20
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
150
Talents
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+10% Blade Dance Crit Damage
+150 Healing Ward Radius
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
-20s Healing Ward Cooldown
+30 Movement Speed During Blade Fury
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
+50% Blade Dance Lifesteal
-3s Blade Fury Cooldown
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
+1s Omnislash Duration
+2 Healing Ward Hits to Kill
Strategy
Juggernaut has almost instant attack animation which makes lasthitting and denying a lot easier.
Blade Fury does insane amounts of damage. Look to play aggressively on the lane.
Try to align your level 3 timing and boots, you have a high chance of killing with level 2 blade fury and boots.
Avoid right-clicking opponents during Blade Fury until you get proc item or items that apply debuffs.
Make sure to micro healing ward properly. You can use it during Blade Fury and Omnislash.
When in trouble, consider to Blade Fury and teleport out.
When deciding to Omnislash, consider how close opponents' wave or neutral creeps might be.
Scout opponents' inventories for Omnislash counters and adjust playstyle and itemization accordingly.
With decent game, Juggernaut is good at killing Roshan from the 18 minute mark with minimal or no help.
You can slow siege enemy towers and buildings by damaging them during Blade Fury and then backing away.
Counter Strategy
Juggernaut is one of the strongest laning carries as Blade Fury does more than 400 AOE damage already on level 1. Consider buying items to increase your movement speed
Try to keep distance from Juggernaut and try to force a defensive Blade Fury. Juggernaut's mana pool is not great and Blade Fury has high cooldown on lower levels. Pressure him after he used Blade Fury
Look to hit Juggernaut's Healing Ward as one hit is sufficient and it gives you 75 gold
When you are ganking Juggernaut, he will look to Blade Fury and teleport out on first sign of trouble. Make sure you surprise disable him before he spins if you do not yet have a spell immunity piercing disable
Juggernaut's Omnislash jumps are random. Use surrounding creeps, illusions or heroes to split the damage
Control items like sheepstick and abyssal blade are good at controlling juggernaut.
Main damaging ability of Juggernaut is Omnislash and this spell is counterable by many items. Make sure to have at least one such item for each hero
Juggernaut's Omnislash cooldown is long with 120 seconds, which allows you to pressure him while it's down
Lore
No one has ever seen the face hidden beneath the mask of Yurnero the Juggernaut. It is only speculation that he even has one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of Masks--a punishment that saved his life. The isle soon after vanished beneath the waves in a night of vengeful magic. He alone remains to carry on the Isle's long Juggernaut tradition, one of ritual and swordplay. The last practitioner of the art, Yurnero's confidence and courage are the result of endless practice; his inventive bladework proves that he has never stopped challenging himself. Still, his motives are as unreadable as his expression. For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion.