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Juggernaut

Popularity: #7

Leaderboard: #33

Ban Rank: #30

KDA Rank: #46

Slices through his enemies with precise strikes

In a flurry of slashes, Juggernaut cuts down his foes. Sprinting and spinning into battle with reckless abandon, and nearly invincible once he is able to begin his assault, stopping Juggernaut can often be just as difficult as surviving him.

Win Rate 51.2%
Pick Rate 17.9%
Attributes
juggernaut Image

440 +44/lvl

168 +16.8/lvl

Strength Image

20 +2/lvl

Agility Image

34 +2.8/lvl

Intelligence Image

14 +1.4/lvl

Stats
Attack

Damage:

20 - 22 + 2.8/level (101.2 - 103.2 at level 30)

Attack

Range:

150

Attack

Armor:

0 + 0.5/level (14.5 at level 30)

Attack

Movement:

300

Roles

Carry

Escape

Nuker

Initiator

Durable

Disabler

Support

Pusher

Facets

spinning icon

Bladestorm

Win Rate: 50.7%

Pick Rate: 78.1%

Blade Fury can now critically strike based on the level of Blade Dance.

Blade Fury

Blade Fury can now critically strike based on the level of Blade Dance.

agility icon

Bladeform

Win Rate: 52.9%

Pick Rate: 21.9%

Juggernaut gains Agility and Movement Speed as long as he's not taking damage.

Grants a stack of Bladeform every 2s that Juggernaut does not take damage. Each stack grants 2% base agility bonus and 1% movement speed with a max of 10 stacks. Stacks fade after 2s upon taking any damage.

Abilities

Innate Ability Image

Duelist

Juggernaut deals 10% more damage to targets that are facing him. Damage bonus always applies during Omnislash.

Q

Blade Fury

Causes a bladestorm of destructive force around Juggernaut, rendering him debuff immune, increasing his magic resistance by 80%%, and dealing damage to nearby enemy units. Juggernaut deals damage in an interval equal to 2x his attack speed. Applies a strong dispel at the end of the spin.

  • PASSIVE:No

  • blade fury aspd multiplier:2

  • blade fury radius:260

  • blade fury damage per tick:40 / 45 / 50 / 55

  • duration:5

Aghanim ScepterAghanim Shard

Aghanim`s Shard Upgrade

Increases Blade Fury radius, and slows enemies by undefined.

  • blade fury radius:100

  • movement slow:35

Talet tree backgroundTalent tree branchesTalent tree branch

+30 Movement Speed During Blade Fury

Talent tree branch

-3s Blade Fury Cooldown

Cool Down

42 / 34 / 26 / 18

Mana Cost

105 / 110 / 115 / 120

W

Healing Ward

Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts %abilityduration% seconds.

  • AFFECTS:area

  • PASSIVE:No

  • healing ward heal amount:2 / 3 / 4 / 5

  • healing ward aura radius:400

  • healing ward movespeed tooltip:325

  • healing ward hits to kill tooltip:1

Talet tree backgroundTalent tree branchesTalent tree branch

+150 Healing Ward Radius

Talent tree branch

+2 Healing Ward Hits to Kill

Cool Down

60 / 60 / 60 / 60

Mana Cost

140 / 130 / 120 / 110

Blade Dance

Gives Juggernaut a chance to deal critical damage on each attack.

  • PASSIVE:Breakable

  • blade dance crit chance:35

  • blade dance crit mult:130 / 150 / 170 / 190

Talet tree backgroundTalent tree branchesTalent tree branch

+10% Blade Dance Crit Damage

Talent tree branch

+50% Blade Dance Lifesteal

R

Omnislash

Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration. DISPEL TYPE: Basic Dispel

  • AFFECTS:unit

  • PASSIVE:No

  • DEBUFF:yes

  • attack rate multiplier:1.5

  • bonus damage:25 / 30 / 35

  • bonus attack speed:40

  • duration:3 / 3.25 / 3.5

  • omni slash radius:425

  • AbilityCastRange:350

Talet tree backgroundTalent tree branchesTalent tree branch

+1s Omnislash Duration

Cool Down

120

Mana Cost

200 / 275 / 350

Swiftslash

Performs a short Omnislash for 1 seconds.

  • AFFECTS:unit

  • PASSIVE:No

  • DEBUFF:yes

  • duration:1

Cool Down

20

Mana Cost

150

Talents

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+10% Blade Dance Crit Damage

+150 Healing Ward Radius

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

-20s Healing Ward Cooldown

+30 Movement Speed During Blade Fury

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+50% Blade Dance Lifesteal

-3s Blade Fury Cooldown

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+1s Omnislash Duration

+2 Healing Ward Hits to Kill

Strategy

Juggernaut has almost instant attack animation which makes lasthitting and denying a lot easier.

Blade Fury does insane amounts of damage. Look to play aggressively on the lane.

Try to align your level 3 timing and boots, you have a high chance of killing with level 2 blade fury and boots.

Avoid right-clicking opponents during Blade Fury until you get proc item or items that apply debuffs.

Make sure to micro healing ward properly. You can use it during Blade Fury and Omnislash.

When in trouble, consider to Blade Fury and teleport out.

When deciding to Omnislash, consider how close opponents' wave or neutral creeps might be.

Scout opponents' inventories for Omnislash counters and adjust playstyle and itemization accordingly.

With decent game, Juggernaut is good at killing Roshan from the 18 minute mark with minimal or no help.

You can slow siege enemy towers and buildings by damaging them during Blade Fury and then backing away.

Counter Strategy

Juggernaut is one of the strongest laning carries as Blade Fury does more than 400 AOE damage already on level 1. Consider buying items to increase your movement speed

Try to keep distance from Juggernaut and try to force a defensive Blade Fury. Juggernaut's mana pool is not great and Blade Fury has high cooldown on lower levels. Pressure him after he used Blade Fury

Look to hit Juggernaut's Healing Ward as one hit is sufficient and it gives you 75 gold

When you are ganking Juggernaut, he will look to Blade Fury and teleport out on first sign of trouble. Make sure you surprise disable him before he spins if you do not yet have a spell immunity piercing disable

Juggernaut's Omnislash jumps are random. Use surrounding creeps, illusions or heroes to split the damage

Control items like sheepstick and abyssal blade are good at controlling juggernaut.

Main damaging ability of Juggernaut is Omnislash and this spell is counterable by many items. Make sure to have at least one such item for each hero

Juggernaut's Omnislash cooldown is long with 120 seconds, which allows you to pressure him while it's down

Lore

No one has ever seen the face hidden beneath the mask of Yurnero the Juggernaut. It is only speculation that he even has one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of Masks--a punishment that saved his life. The isle soon after vanished beneath the waves in a night of vengeful magic. He alone remains to carry on the Isle's long Juggernaut tradition, one of ritual and swordplay. The last practitioner of the art, Yurnero's confidence and courage are the result of endless practice; his inventive bladework proves that he has never stopped challenging himself. Still, his motives are as unreadable as his expression. For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion.