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Kez

Flexible melee master with two sets of weapons and abilities

When it comes to strategy, Kez tends to wing it — he's able to swap on the fly between his katana and sai to slash, dash, swoop, and parry as the needs of the battlefield demand. But when he puts his mind to it, he can account for any eventuality, choosing the right tool to attack, escape or simply outwit his enemies with a little advance planning.

Attributes
Kez Image

538 +57.2/lvl

291 +20.4/lvl

Strength Image

19 +2.6/lvl

Agility Image

26 +3.5/lvl

Intelligence Image

18 +1.7/lvl

Stats
Attack

Damage:

49 - 55 + 3.5/level (164.5 - 170.5 at level 30)

Attack

Range:

225

Attack

Armor:

4.3 + 0.6/level (23.6 at level 30)

Attack

Movement:

315

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Facets

Hero of the Flightless

Kez always has a few fun tricks up his sleeve, but right now he's got a war to win. This facet doesn't do anything... yet.

Abilities

Innate Ability Image
Switch Discipline

Kez switches between his Kazurai Katana and Shodo Sai.

He gains different attack capabilities and abilities based on the weapon equipped. The abilities level up together, and when an ability is used, the associated alternate weapon ability also goes on cooldown.

Switch Discipline cooldown decreases by 0.2s per Hero level.


KATANA ATTACK RANGE: 225

KATANA BASE ATTACK TIME: 2

KATANA BONUS DAMAGE: 20%

SAI ATTACK RANGE: 150

SAI BASE ATTACK TIME: 1.5

Cooldown

8


Q

Echo Slash

Kez slashes forward in a line with his Katana, dealing a percentage of his attack damage and a brief slow to targets in the area. After a short delay, the area is attacked again. Heroes take bonus damage.


ATTACK DAMAGE: 70% / 80% / 90% / 100%

BONUS HERO DAMAGE: 30 / 45 / 60 / 75

ATTACKS: 2

ECHO DELAY: 1.2

MOVE SLOW: 100%

SLOW DURATION: 0.25

Cooldown

20 / 18 / 16 / 14

Mana Cost

85 / 100 / 115 / 130

Cast Range

800


Talet tree backgroundTalent tree branchesTalent tree branch
  • +1 Echo Slash Attack

Kez and his master Kraw have worked tirelessly to train the Kazurai new ways to keep the flyers off balance by improving upon ancient techniques.
W

Grappling Claw

Kez swings on a grappling hook towards the target unit or tree. When the grappling hook collides with the target, that unit has slowed movement speed until Kez arrives. Upon landing, he attacks with 100% lifesteal plus a flat bonus if the target is a Hero.


MOVE SLOW: 80%

Cooldown

15 / 12 / 9 / 6

Mana Cost

50

Cast Range

700 / 800 / 900 / 1000


The Kazurai have the speed and reach to drag even the highest flyers from the skies.

Kazurai Katana

Katana attacks and abilities apply a stacking damage over time to enemies that deals a percentage of the original attack's damage as additional damage over time. Affected enemies have non-stacking reduced health regeneration.


DAMAGE PER SECOND: 7% / 8% / 9% / 10%

Cast Range

150


Aghanim ScepterAghanim Shard

Aghanim's Shard

Kez may activate the ability to impale the target with his attack, briefly stunning himself and the target in place. The target's debuff bursts, removing it and causing the attack to deal bonus damage based on the stack amount.


Talet tree backgroundTalent tree branchesTalent tree branch
  • +5% Kazurai Katana Damage Per Second

To fight back against the reach of Imperia and her Queensguard, the Kazurai had to become skilled in the ways of attrition.
R

Raptor Dance

Kez enters into an uncontrollable channel for %AbilityChannelTime% second, gaining debuff immunity and 100% magic resistance. If the channel completes successfully, Kez performs a series of deadly radial slashes around him that deal damage based on the max health of the target and heal Kez for a percentage of all damage dealt. Kez receives a strong dispel upon completion.


RADIUS: 450

BASE DAMAGE: 75

MAX HEALTH AS DAMAGE: 4%

Cooldown

40 / 32 / 24

Mana Cost

100 / 125 / 150


Talet tree backgroundTalent tree branchesTalent tree branch
  • +50 Raptor Dance Radius

Unleash the inner fury of the Flightless to feast on the essence of your foes.

Falcon Rush

Kez gains the ability to rush towards enemy targets to deliver echoing secondary attacks. While in this state, Kez has phased collision and an attack rate that is less affected by attack speed.


DURATION: 7

RUSH RANGE: 650

RUSH SPEED: 1000

Cooldown

20 / 18 / 16 / 14

Mana Cost

85 / 90 / 95 / 100


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch
  • +2s Falcon Rush Duration
  • +50% Falcon Rush Evasion

An ancient Shodo technique used to hunt faster aerial foes, stealing the advantage and delivering multiple attacks within a single flap of their prey's panicking wings.

Talon Toss

Kez throws a Sai at the target unit. The Sai detonates when it hits, dealing damage and applying silence to all enemies in the area.


RADIUS: 275

DAMAGE: 75 / 125 / 175 / 225

Cooldown

15 / 12 / 9 / 6

Mana Cost

75

Cast Range

1200


The Shodo learned to rely upon distance and disorientation to survive against much stronger opposition.

Shodo Sai

Kez's attacks and abilities with the Sai have a chance to Mark enemies. Marked enemies are slowed, and the next attack or ability damage from Kez gains True Strike and will stun the enemy and deal a critical strike, consuming the buff.

Kez may activate the ability to disarm himself, lock his facing, and parry attacks and attack effects from the targeted direction for 2 seconds. If an attack is parried from an enemy Hero in this way, that Hero is stunned and Marked, taking additional critical strike and stun when the debuff is triggered.

The sub-ability may be used to cancel the blocking early.


CHANCE TO MARK: 17%

MARKED MOVE SLOW: 10%

MARKED DURATION: 8

MARKED CRITICAL STRIKE: 140% / 160% / 180% / 200%

MARKED STUN DURATION: 0.5

PARRY BONUS STUN DURATION: 0.5

Cooldown

20 / 15 / 10 / 5

Mana Cost

30 / 20 / 10 / 0


Talet tree backgroundTalent tree branchesTalent tree branch
  • +75% Shodo Sai Mark Critical Strike

The Shodo may have lost their way, but Kez and the Kazurai can still use Shodo knowledge for the good of the people.
R

Raven's Veil

Kez releases a wave of smoke that applies his Mark with Parry bonus to nearby enemies, briefly reducing their vision. Kez receives a basic dispel and gains bonus movement speed and invisibility until he attacks or casts a spell.


WAVE RADIUS: 1500

WAVE SPEED: 1500

BLIND DURATION: 4

Cooldown

40 / 32 / 24

Mana Cost

100 / 125 / 150


Eying either threat or opportunity, Shodo masters slip instantly into shadow to reset the terms of any engagement in their own favor.

dota.abilities.kez_shodo_sai_parry_cancel


Cooldown

1


Talents

Talet tree backgroundTalent tree branchesTalent tree branch

+1 Echo Slash Attack

+ 0.0 %

+75% Shodo Sai Mark Critical Strike

Talet tree backgroundTalent tree branchesTalent tree branch

+50% Falcon Rush Evasion

+ 0.0 %

+5% Kazurai Katana Damage Per Second

Talet tree backgroundTalent tree branchesTalent tree branch

+50 Raptor Dance Radius

+ 0.0 %

+2s Falcon Rush Duration

Talet tree backgroundTalent tree branchesTalent tree branch

+1.5 Mana Regen

+ 0.0 %

+12% Magic Resistance

Win Rate

Pick Rate

0
0

Lore

"I was born with a price on my head. As I got better at causing trouble, that price went up. Every time Queen Imperia raised the bounty, I knew I must have done something right. I think that's the worst part about being gone so long in Icewrack... I've got to get that price back up to a respectable number."

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