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Universal Attribute IconUniversal

Lone Druid

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Commands a powerful spirit bear in battle

Battling alongside his powerful spirit bear, Lone Druid demolishes enemy forces and structures. Switching as needed between ranged and melee attacks with his transformation, should he have enough time to arm and strengthen both himself and his companion, there is little that can stop them.

Attributes
lone druid Image

440 +39.6/lvl

156 +24/lvl

Strength Image

20 +1.8/lvl

Agility Image

20 +2/lvl

Intelligence Image

13 +2/lvl

Stats
Attack

Damage:

1 - 5 + 1.4/level (41.6 - 45.6 at level 30)

Attack

Range:

550

Attack

Armor:

0 + 0.3/level (8.7 at level 30)

Attack

Movement:

325

Roles

Carry

Escape

Nuker

Initiator

Durable

Disabler

Support

Pusher

Strategy

Control runes with hero and Spirit Bear.

Fish for entangle by poking opponents with the Spirit Bear here and there. If it procs, you can do follow up damage.

Make use of catapult waves. The Spirit Bear can tank tower shots for a while.

When in trouble, consider using Savage Roar and True Form. Lifesteal or body blocks from the Spirit Bear can help.

Avoid showing your hero too much, especially at the start of the fight.

You can take Roshan fairly early by yourself or with minimal help. Tank with hero as the Spirit Bear will heal you.

Make sure to pick up Aghanims Shard on your hero at the 15 minute mark. It provides a drums-like buff and basic dispel with Savage Roar.

In tough late game scenarios, resort to ratting with Aghanims Scepter on your Spirit Bear to let it attack away from your hero.

Counter Strategy

Spirit Link heals Lone Druid every time the Bear hits. Burst Lone Druid or don't bother hitting him.

Lone Druid buys items for the Spirit Bear. If you kill Spirit Bear twice, he does no damage.

Spirit Bear does a lot of damage to buildings. Organize defense quickly.

Lone Druid is a snowbally hero and falls off as the game goes. Look to extend the game.

Lone Druid is great at split-pushing and ratting. Consider getting Boots of Travel on a core.

Stats

Win Rate %
Pick Rate %

Facets

healing icon

Bear with Me

Spirit Link's Shared Armor is increased and Lone Druid's attacks heal the Spirit Bear.

Spirit Link

Shared Armor increased. Damage dealt by either the Spirit Bear or Lone Druid will heal the other.

ARMOR SHARED:

+25%%

overshadow icon

Unbearable

True Form transforms the Spirit Bear instead of Lone Druid.

True Form

Lone Druid morphs his Spirit Bear into an enraged form that gains bonus armor, attack speed, demolish damage, and a 75% cooldown on Entangling Claws.

BONUS HP:

-100%

BONUS ATTACK SPEED:

10%

Abilities

Q

Summon Spirit Bear

Summons a powerful Spirit Bear companion that can equip items. If the bear moves 1100 distance away from the Lone Druid, it cannot attack. Lone Druid suffers 20 of his max health as backlash damage if the Spirit Bear dies. Spirit Bear has the Return, Demolish and Entangling Claws abilities.

  • PASSIVE:No

  • bear hp:800 / 1100 / 1400 / 1700 / 2000

  • bear regen tooltip:4 / 5 / 6 / 7 / 8

  • bear bat:1.85 / 1.75 / 1.65 / 1.55 / 1.45

  • bear armor:0 / 0 / 2 / 4 / 6

  • backlash damage:20

  • bear movespeed:300 / 300 / 330 / 360 / 390

  • damage gain per druid level:5

  • hp gain per druid level:90

Talet tree backgroundTalent tree branchesTalent tree branch

+30 Spirit Bear Movement Speed

Talent tree branch

+7 Spirit Bear Armor

Cool Down

160 / 150 / 140 / 130 / 120

Mana Cost

75 / 75 / 75 / 75 / 75

Spirit Link

Links Lone Druid and the Spirit Bear, increasing their attack speed as well as sharing a percentage of their armor and lifesteal with each other.

  • PASSIVE:Breakable

  • DISPELLABLE:basic

  • BUFF:yes

  • bonus attack speed:20 / 35 / 50 / 65

  • lifesteal percent:15 / 30 / 45 / 60

  • armor sharing:8 / 12 / 16 / 20

  • duration:20

  • active bonus:35

Talet tree backgroundTalent tree branchesTalent tree branch

+45 Spirit Link Attack Speed

E

Savage Roar

Lone Druid and the Spirit Bear roar fiercely causing nearby enemies to flee towards their base in terror. Their movement speed is increased by 20.

  • PASSIVE:No

  • DISPELLABLE:basic

  • radius:350

  • bonus speed:20

  • duration:0.8 / 1.2 / 1.6 / 2

  • only affects player units:1

Aghanim ScepterAghanim Shard

Aghanim`s Shard Upgrade

Applies a basic dispel and grants allies in an area around the caster bonus movement and attack speed. Replicates between Lone Druid and Spirit Bear regardless of castability on the other.DISPEL TYPE: Basic Dispel

    Talet tree backgroundTalent tree branchesTalent tree branch

    -7s Savage Roar Cooldown

    Talent tree branch

    +150 Savage Roar Radius

    Cool Down

    38 / 32 / 26 / 20

    Mana Cost

    50

    R

    True Form

    Lone Druid starts a transformation into a raging bear that has enhanced attack and defensive capabilities.

    • PASSIVE:No

    • bonus armor:8 / 10 / 12

    • bonus hp:500 / 1000 / 1500

    • duration:40

    • transformation time:1.933

    Talet tree backgroundTalent tree branchesTalent tree branch

    -50s True Form Cooldown

    Cool Down

    100

    Mana Cost

    200

    Talents

    Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

    +200 Health

    +30 Spirit Bear Movement Speed

    Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

    -7s Savage Roar Cooldown

    +7 Spirit Bear Armor

    Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

    +150 Savage Roar Radius

    +30 Entangling Claws DPS

    Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

    -50s True Form Cooldown

    +45 Spirit Link Attack Speed

    Lore

    Long before the first words of the first histories there rose the druidic Bear Clan. Wise and just they were, and focused in their ways to seek an understanding of the natural order. The arch forces of nature saw this, and so sought the most learned among them. Wise old Sylla, clan justiciar and seer, stepped forward for his kin, and to him was given the Seed with these words: 'When all of the world has dimmed, when civilization has left these lands, when the world is slain and wracked by the endless deserts at the end of ages, plant the Seed.' As he grasped his trust, Sylla felt his years recede and his vitality returned. Vast knowledge burst into his mind. He found himself able to project his very will into reality and, with some concentration, alter his own physical form as well. Yet subtle whispers and cruel ears brought word of the Seed and its power to other peoples, and a terrible war crashed upon the Bear Clan. As his ancestral home burned, Sylla took his burden and fled to the wild places. Ages passed, and time and myth forgot the Bear Clan, forgot Sylla and the Seed, forgot wondrous civilizations that rose and fell in Bear Clan's wake. For millenia Sylla has waited, waited for word from his deities, waited for peace to come to the ever warring realms, waited in exile and in secret for the end of all things and for the conclusion of his sacred commitment, preparing himself always to face and destroy whatever would dare threaten his purpose.