Slardar

Popularity: #57

Leaderboard: #39

Ban Rank: #73

KDA Rank: #86

Hero

Build

Matchup

Slardar stats, abilities and strategy

Chases down his enemies to weaken and bash them

Ready to find and demolish his foes, Slardar quickly slithers into battle. After exposing an enemy's position and shattering their defenses, he closes the distance to lock them in place with crushing blows and powerful bashes from his trident.

Win Rate 50.6%

Pick Rate 6.9%

Attributes

Slardar image

582 +79.2/lvl

255 +18.0/lvl

Strength Image

21 +3.6/lvl

Agility Image

17 +2.1/lvl

Intelligence Image

15 +1.5/lvl

Stats

Attack

Damage:

51 - 59 + 3.6/level (169 - 177 at level 30)

Attack

Range:

150

Attack

Armor:

5.8 + 0.4/level (18.3 at level 30)

Attack

Movement:

300

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Facets

speed icon

Leg Day

Win Rate: 50.8%

Pick Rate: 64.9%

Slardar has slow resistance and even more movement speed at the beginning of Guardian Sprint.


Patch 7.38

  • Guardian Sprint: Speed Burst Duration increased from 2s to 2.5s
armor icon

Brineguard

Win Rate: 50.1%

Pick Rate: 35.1%

Corrosive Haze increases Slardar's armor by 50% of the total armor reduced.


Patch 7.38

  • Corrosive Haze: Armor transfer increased from 40% to 50%

Abilities

Innate Ability Image
Seaborn Sentinel

ABILITY: Passive

PASSIVE: Breakable


Slardar gains bonus movement speed, health regeneration, attack damage, and armor while in a puddle, trail, or river.


BONUS MOVE SPEED: 18%

HP REGEN: 2.5 / 5 / 7.5 / 10

BONUS ARMOR: 1 / 2 / 3 / 4

STATUS RESISTANCE: %

BONUS DAMAGE: 8 / 16 / 24 / 32


Aghanim ScepterAghanim Shard

Aghanim's Scepter

Provides additional HP Regen, Armor and Status Resistance while in a puddle, trail, or river. Increases puddle/trail radius by %scepter_puddle_radius_tooltip%% and puddle/trail duration by %scepter_puddle_duration_increase_tooltip%s.

STATUS RESISTANCE: %


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 10 TALENT: +12 Seaborn Sentinel Bonus Damage


Patch 7.38

  • HP Regen increased from 2/4/6/8 to 2.5/5/7.5/10
  • HP Regen with Aghanim's Scepter increased from 24/26/28/30 to 24.5/27/29.5/32
Q

Guardian Sprint

PASSIVE: No

DISPELLABLE: Yes


Slardar slithers ahead, moving significantly faster and passing through units.


Activating this skill doesn't interrupt channeling abilities.


BONUS MOVE SPEED: 10% / 18% / 26% / 34%

DURATION: 10

SPEED BURST MOVE SPEED: %

SPEED BURST DURATION: 0

SLOW RESISTANCE: 0%

Cooldown

29 / 25 / 21 / 17

Mana Cost

25


FACET: Leg Day

speed icon

Slardar has slow resistance and even more movement speed at the beginning of Guardian Sprint.


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 10 TALENT: +2s Guardian Sprint Duration


Patch 7.38

  • Bonus Move Speed decreased from 10/20/30/40% to 10/18/26/34%

As Slardar has made the transition from the Deeps, it has been necessary to use his powerful tail for sprinting instead of swimming.

W

Slithereen Crush

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Strong Dispels Only


Slams the ground, leaving a puddle of water, and stunning and damaging nearby enemy units. After the stun, the affected units are slowed.


RADIUS: 325

MOVEMENT SLOW: 20% / 25% / 30% / 35%

ATTACK SLOW: 20 / 25 / 30 / 35

SLOW DURATION: 3 / 4 / 5 / 6

STUN DURATION: 0.8

PUDDLE DURATION: 7

PUDDLE RADIUS: 250

DAMAGE: 75 / 150 / 225 / 300

HAZE DURATION:

BONUS RADIUS:

Cooldown

7

Mana Cost

100


Aghanim ScepterAghanim Shard

Aghanim's Shard

Slithereen Crush now applies Corrosive Haze for a short time to units affected.


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 20 TALENT: +125 Slithereen Crush Damage


Patch 7.38

  • Aghanim's Scepter bonus puddle radius rescaled from flat +300 to +80%

A swift crush of might and water breaks even the toughest of defenses.

Bash of the Deep

ABILITY: Passive

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: Yes

PASSIVE: Breakable

DISPELLABLE: Strong Dispels Only


After 3 attacks, your next attack will bash the target.


Does not stack with Skull Basher.


BONUS DAMAGE: 50 / 100 / 150 / 200

BASH DURATION: 1.1


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 15 TALENT: +40 Bash of the Deep Damage


Patch 7.38

  • No longer deals bonus damage to creeps

Thieves of the wealth of the Deep Ones meet the brutality of the Slithereen Guard in melee combat.

R

Corrosive Haze

AFFECTS: Unit

PIERCES DEBUFF IMMUNITY: Yes

PASSIVE: No

DISPELLABLE: Yes

DEBUFF [E]: Yes


Reduces enemy armor to amplify physical damage and provides True Sight and vision of the targeted unit, revealing invisibility. The enemy unit leaves a trail of water behind it.


ARMOR REDUCTION: 10 / 15 / 20

DURATION: 18

TRAIL RADIUS: 100

TRAIL DURATION: 7

Cooldown

5

Mana Cost

25

Cast Range

900


FACET: Brineguard

armor icon

Corrosive Haze increases Slardar's armor by 50% of the total armor reduced.


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 25 TALENT: Corrosive Haze Undispellable

LEVEL 20 TALENT: -4 Corrosive Haze Armor


Patch 7.38

  • Trail duration decreased from 8s to 7s
  • Now upgraded with Aghanim's Scepter
  • Increases trail duration by 5s and trail radius by 80% (from 100 to 180)

Even the strongest armor counts for little when left to the brine of the sea.

Talents

Talet tree backgroundTalent tree branchesTalent tree branch

Corrosive Haze Undispellable

-3s Slithereen Crush Cooldown

+ 0.5 %

Talet tree backgroundTalent tree branchesTalent tree branch

-4 Corrosive Haze Armor

+125 Slithereen Crush Damage

+ 0.9 %

Talet tree backgroundTalent tree branchesTalent tree branch

+40 Bash of the Deep Damage

+ 0.1 %

+300 Health

Talet tree backgroundTalent tree branchesTalent tree branch

+12 Seaborn Sentinel Bonus Damage

+2s Guardian Sprint Duration

+ 2.3 %

Win Rate

Pick Rate

Patch 7.38

  • Level 10 Talent -2s Guardian Sprint Cooldown replaced with +2s Guardian Sprint Duration
  • Level 10 Talent +0.2s Slithereen Crush Stun Duration replaced with +12 Seaborn Sentinel Bonus Damage

Strategy

Keep an eye on Bash of the Deep charges and preferably bash the opponents.

Use Slithereen Crush and Bash of the Deep to secure ranged creep last hits.

Run through the river as much as you can when you are moving around due to extra movement speed.

Build up Bash of the Deep charges up to 3 ideally, before making a move or gank attempt.

Once you have Blink Dagger, make use of it before opponents are able to see it in your inventory.

In fights, play around your right-clicking core. Jump and Corrosive Haze the target he is able to hit.

Slardar enables the team to take Roshan down fairly early due to Corrosive Haze.

Counter Strategy

After every 3rd hit, Slardar will have Bash of the Deep charged up. Keep yourself at distance.

Be aware of Slardar's Blink Dagger timing. Look to cancel his Dagger in the fights.

Items that provide dispel are great against Slardar's Corrosive Haze.

Armor items are great against Slardar's damage output and armor reduction.

Slardar lineups are able to take Roshan early on. Ward around Roshpit and check it frequently incase of their smoke attempts to take down Roshan.

Lore

Slardar is a Slithereen, one of the Deep Ones, guardian of a vast network of sunken cities and the ancient riches buried within them. In the lightless gulf of the deepest ocean abysses, the Slithereen Guard patrols secret treasure rooms, ever vigilant against the subaqueous thieves sent into the deeps by covetous dryland sorcerers. He is utterly loyal, and his taciturn nature hides deep knowledge of the most secret places of the sea. He rises to the shallows in spite of the pain caused him by brightness, to commit reconnaissance, to make sure no one is conspiring against the depths, and sometimes in relentless pursuit of the rare few who manage to steal off with an item from the Sunken Treasury. Because he has spent his whole life at great pressure, under tremendous weight of the sea, Slardar the Slithereen Guard is a creature of immense power.

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