Sniper

Popularity: #6

Leaderboard: #101

Ban Rank: #6

KDA Rank: #12

Hero

Build

Matchup

Sniper stats, abilities and strategy

Picks off his enemies from afar

Death from a distance is Sniper's specialty. He keeps his enemies on their toes with a steady barrage of firepower, and then, when the time is right, picks them off with a kill shot.

Win Rate 48.1%

Pick Rate 19.3%

Attributes

Sniper image

538 +44.0/lvl

255 +31.2/lvl

Strength Image

19 +2.0/lvl

Agility Image

27 +3.2/lvl

Intelligence Image

15 +2.6/lvl

Stats

Attack

Damage:

40 - 46 + 3.2/level (146 - 152 at level 30)

Attack

Range:

550

Attack

Armor:

4.5 + 0.5/level (22.3 at level 30)

Attack

Movement:

285

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Patch 7.39b

  • Base armor increased by 1

Facets

vision icon

Ghillie Suit

Win Rate [E]: 49.5%

Pick Rate: 38.1%

While Take Aim is active, Sniper's attacks do not reveal him from fog of war.

nuke icon

Scattershot

Win Rate [E]: 47.2%

Pick Rate: 61.9%

Shrapnel slow and damage are increased, but duration is decreased.

Abilities

Innate Ability Image
Keen Scope

ABILITY: Passive

PASSIVE: Breakable


Increases Sniper's attack range.


ATTACK RANGE BONUS: 160 / 260 / 360 / 460

Q

Shrapnel

AFFECTS: Area

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No


Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every %abilitychargerestoretime% seconds.


Damage is dealt 11 times, immediately at spell effect then every second.

Does not damage buildings.

Provides vision in the targeted area.


MOVEMENT SLOW: 12% / 18% / 24% / 30%

RADIUS: 400 / 425 / 450 / 475

DAMAGE: 30 / 45 / 60 / 75

DURATION: 10

Mana Cost

75

Cast Range

1800


FACET: Scattershot

nuke icon

Shrapnel slow and damage are increased, but duration is decreased.


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 25 TALENT: -30s Shrapnel Charge Restore Time

LEVEL 20 TALENT: +30% Shrapnel Damage


Kardel's modular rifle also fires incendiary rounds, useful for assaulting entrenched locations.

Headshot

ABILITY: Passive

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: Breakable


Sniper increases his accuracy, giving him a chance to deal extra damage and knock back his enemies. Knockback distance increases based on how close the enemy is to Sniper. Headshots briefly slow enemy movement and attack speed by 100%.


DAMAGE: 20 / 50 / 80 / 110

CHANCE: 40%

MAX KNOCKBACK DISTANCE: 50

SLOW DURATION: 0.2 / 0.3 / 0.4 / 0.5


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 25 TALENT: +50 Max Headshot Knockback Distance

LEVEL 10 TALENT: +30 Headshot Damage


Taking potshots at steepstalkers in his childhood has been thoroughly refined into perfect leads on enemy combatants.

E

Take Aim

DISPELLABLE: Yes

DEBUFF: Yes


Increases vision range, Headshot chance, and attack range. Slows you by 65% for the duration and restricts your vision to a frontal cone.


DURATION: 3

HEADSHOT CHANCE: 100%

BONUS ATTACK RANGE: 100 / 150 / 200 / 250

BONUS VISION: 500 / 750 / 1000 / 1250

ATTACK SPEED: 0

Cooldown

20 / 18 / 16 / 14

Mana Cost

50


FACET: Ghillie Suit

vision icon

While Take Aim is active, Sniper's attacks do not reveal him from fog of war.


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branchTalent tree branch

LEVEL 20 TALENT: +2s Take Aim Duration

LEVEL 15 TALENT: +45 Attack Speed During Take Aim

LEVEL 10 TALENT: +55 Take Aim Attack Range Bonus


Patch 7.39

  • Bonus Attack Range rescaled from 200 to 100/150/200/250
  • No longer increases armor
  • While active, Sniper's vision range is increased by 500/750/1000/1250 and his field of view is restricted to a 140 degree cone

Kardel always takes it upon himself to stay as far from harm as he can while still performing his role - taking perfect aim.

R

Assassinate

AFFECTS: Unit

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DEBUFF: Yes


Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed.


Crosshair effect is only visible to allies.

Invisibility doesn't disjoint the projectile.


DAMAGE: 300 / 400 / 500

STUN DURATION:

AIM DURATION:

Cooldown

20 / 15 / 10

Mana Cost

175

Cast Range

3000


Aghanim ScepterAghanim Shard

Aghanim's Scepter

Causes Assassinate to fire quicker and stun the enemy target.

STUN DURATION:

AIM DURATION:


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 15 TALENT: +150 Assassinate Damage


In order to fulfill the prophecy and return to his home town, Kardel must make another shot as perfect as the one on the day of his ancient test.

Concussive Grenade

Shard grants new ability

AFFECTS: Area

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

PASSIVE: No

DISPELLABLE: Yes

DEBUFF: Yes


Launches a grenade at the target area, dealing damage to enemies and knocking them and Sniper himself back. Enemies affected are disarmed and have their movement slowed after the knockback.


DAMAGE: 200

RADIUS: 375

MOVE SLOW: 50%

SLOW DURATION: 3

KNOCKBACK DISTANCE: 475

Cooldown

10

Mana Cost

50

Cast Range

600


ATTN: IN CASE OF DANGER PULL PIN

Talents

Talet tree backgroundTalent tree branchesTalent tree branch

+50 Max Headshot Knockback Distance

-30s Shrapnel Charge Restore Time

+ 1.9 %

Talet tree backgroundTalent tree branchesTalent tree branch

+30% Shrapnel Damage

+2s Take Aim Duration

+ 0.7 %

Talet tree backgroundTalent tree branchesTalent tree branch

+150 Assassinate Damage

+45 Attack Speed During Take Aim

+ 0.5 %

Talet tree backgroundTalent tree branchesTalent tree branch

+30 Headshot Damage

+ 2.7 %

+55 Take Aim Attack Range Bonus

Win Rate

Pick Rate

Strategy

Sniper gets easily ganked, always have an Observer Ward placed and pay attention to the minimap.

Push out the lane with Shrapnel prior to rune spawns.

Look to stack the nearby jungle camp with Shrapnel whenever you can.

Sniper doesn't like to rotate too much, so focus on farming and pressure the tower if opponents' mid rotates.

Don't let opponents see you at the start of a fight. Let them focus on someone else.

If you feel you might be ganked, Shrapnel the wave and move out.

Sniper is really strong at defending buildings with Shrapnel and his long attack range.

When in trouble, often times the correct play is to press Take Aim and stand your ground.

Aghanim's Scepter and Aghanim's Shard are Core items. Take your time in between the fights to farm them.

Look to play aggressively in lane as soon as you get level 2 Shrapnel as you have massive kill threat with the triple charges powered with the Scattershot facet.

Counter Strategy

Gank Sniper in early game. He doesn't have any escape mechanism and is very squishy

Buy gap-closing items against Sniper

Smoke of Deceit can be used to dodge Sniper's Assassinate ability

Use Smoke of Deceit to wrap around and catch Sniper off-guard

Deep observer wards allow you to spot Sniper on the backlines

Be very careful when pushing high-ground against Sniper. Chip the tower and racks patiently and don't overextend. You might also want to give up on the high-ground siege and take a fight outside of their base

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