Universal Attribute IconUniversal

Spectre

Popularity: #44

Leaderboard: #21

Ban Rank: #15

KDA Rank: #1

Hero

Build

Matchup

Spectre stats, abilities and strategy

Haunts her enemies and teleports to her target

Spectre haunts her enemies wherever they may be. Able to destroy lone prey with ease, she spreads her presence throughout the battlefield to choose her target. Once she has gathered her strength, none can escape her terrible wrath.

Win Rate 51.5%

Pick Rate 8.7%

Attributes

Spectre image

582 +55.0/lvl

267 +20.4/lvl

Strength Image

21 +2.5/lvl

Agility Image

25 +2.1/lvl

Intelligence Image

16 +1.7/lvl

Stats

Attack

Damage:

64 - 68 + 4.4/level (221 - 225 at level 30)

Attack

Range:

150

Attack

Armor:

4.2 + 0.4/level (16.7 at level 30)

Attack

Movement:

290

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Patch 7.38

  • Is now a Universal Hero
  • Base Damage decreased by 2
  • Damage at level 1 unchanged (48-52)
  • Damage gain per level increased from +2.1 to +2.8
  • Damage at level 30 increased by 27 (from 122-126 to 149-153)

Facets

spectre icon

Forsaken

Win Rate: 43.9%

Pick Rate: 13.2%

Spectre deals 2x damage with Desolate. Spectre's illusions no longer have Desolate.


Patch 7.38b

  • Desolate: Damage Multiplier increased from 1.75x to 2x

Patch 7.38

  • Desolate: Desolate deals 1.75x damage, but Spectre's illusions can no longer trigger Desolate
nuke icon

Twist the Knife

Win Rate: 52.6%

Pick Rate: 86.8%

Reality also casts Spectral Dagger on the target.


Patch 7.38

  • Reality: No longer decreases cooldown

Abilities

Innate Ability Image
Spectral

ABILITY: Passive


Spectre and her illusions are permanently phased.

Q

Spectral Dagger

AFFECTS: Unit

DAMAGE TYPE: Magical

PASSIVE: No

DISPELLABLE: Yes

DEBUFF [E]: Yes


Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.


There is a 1 second grace period after leaving the path where no collision is preserved.

Does not trigger spell block or spell reflect.


DAMAGE: 70 / 120 / 170 / 220

MOVEMENT SPEED CHANGE: 10% / 14% / 18% / 22%

DURATION: 7 / 7 / 7 / 7

Cooldown

22 / 20 / 18 / 16

Mana Cost

110 / 120 / 130 / 140

Cast Range

1800


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 20 TALENT: +12% Spectral Dagger Slow/Bonus

LEVEL 15 TALENT: +80 Spectral Dagger Damage


Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive.

Desolate

ABILITY: Passive

DAMAGE TYPE: Pure

PIERCES DEBUFF IMMUNITY: Yes

PASSIVE: Breakable


Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them.


Damage is dealt before Spectre's attack.

Spectre's illusions also have Desolate.


BONUS DAMAGE: 25 / 40 / 55 / 70

RADIUS: 400


FACET: Forsaken

spectre icon

Spectre deals 2x damage with Desolate. Spectre's illusions no longer have Desolate.


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 15 TALENT: +15 Desolate Damage


Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.

Dispersion

ABILITY: Passive

PIERCES DEBUFF IMMUNITY: Yes

PASSIVE: Breakable


Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.


The reflected damage is not dealt to Spectre.

Illusions don't get this ability.

Damage is reflected before reductions, and is returned as the same damage type.


DAMAGE REFLECTED: 7% / 11% / 15% / 19%

MIN RADIUS: 300

MAX RADIUS: 800


Aghanim ScepterAghanim Shard

Aghanim's Shard

Dispersion can be activated to increase the amount absorbed and reflected by Dispersion by %activation_bonus_pct%% of its base values for %activation_duration%s. Cooldown %activation_cooldown%. Manacost %activation_manacost%.


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 25 TALENT: +5% Dispersion


Patch 7.38

  • Damage Reflected decreased from 11/14/17/20 to 7/11/15/19%

A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.

Reality

PASSIVE: No


Spectre exchanges places with a chosen Haunt.


Cooldown

1.5


FACET: Twist the Knife

nuke icon

Reality also casts Spectral Dagger on the target.


Patch 7.38

  • Cooldown decreased from 3s to 1.5s

The scattered shadows unite into the one true Spectre.

R

Shadow Step

AFFECTS: Unit

PIERCES DEBUFF IMMUNITY: Yes

PASSIVE: No


Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the duration, Spectre can use Reality to exchange places with any haunting illusion. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.


DURATION: 5 / 6 / 7

HAUNT DAMAGE: 40% / 60% / 80%

HAUNT DAMAGE TAKEN: 200% / 200% / 200%

Cooldown

60 / 55 / 50

Mana Cost

150


FACET: Twist the Knife

nuke icon

Haunt and Shadow Step illusions no longer disappear when their target dies.


Patch 7.38

  • Cooldown increased from 60/50/40s to 60/55/50s

With great focus of will, Mercurial can sometimes limit the extent of her division.

Haunt

Scepter grants new ability

PIERCES DEBUFF IMMUNITY: Yes

PASSIVE: No


Creates a spectral nemesis to attack each enemy hero. Illusions spawned from this ability follow the same rules as Shadow Step illusions and can also be swapped to by using Reality.


HAUNT DURATION: 7

HAUNT DAMAGE: 80%

HAUNT DAMAGE TAKEN: 200%

Cooldown

160

Mana Cost

150


At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.

Talents

Talet tree backgroundTalent tree branchesTalent tree branch

+5% Dispersion

+25% All Spectre Illusion Damage

+ 3.6 %

Talet tree backgroundTalent tree branchesTalent tree branch

+12% Spectral Dagger Slow/Bonus

+ 4.2 %

+350 Health

Talet tree backgroundTalent tree branchesTalent tree branch

+80 Spectral Dagger Damage

+15 Desolate Damage

+ 1.8 %

Talet tree backgroundTalent tree branchesTalent tree branch

+5 Health Regen

-4s Spectral Dagger Cooldown

+ 1.6 %

Win Rate

Pick Rate

Patch 7.38

  • Level 25 Talent +30% Haunt Illusion Damage replaced with +25% All Illusion Damage

Strategy

Use Spectral Dagger to secure ranged creep last hits and damage the opponents.

When in trouble, use a Spectral Dagger to run over a cliff or a treeline, or even pop a defensive Shadow Step to escape.

Look around for Shadow Step opportunities. Spectre farms slowly so kills are necessary.

Spectres Shadow Step is amazing for killing backliners and supports. Focus on killing those at the start of the fight.

Check opponents for break effects. Adapt your playstyle and itemization accordingly.

Consider Aghanim's Shard later in the game against lineups that do a lot of burst damage.

With Manta Style, Spectre gains burst and Roshan potential as Desolate works on illusions.

Counter Strategy

Spectre is a weak laner. Look to pressure her early on. She's slow at recovering.

If Spectre has Twist the Knife facet, Desolate does no damage to you if you are close to an allied unit.

The closer you are to Spectre the more damage you take from Dispersion.

Protect your supports from being killed during the Spectres Shadow Step.

Spectres Shadow Step has a long cooldown. Look to fight after it was used.

Break effects remove Desolate and Dispersion and make Spectre much weaker.

Lore

Just as higher states of energy seek a lower level, the Spectre known as Mercurial is a being of intense and violent energy who finds herself irresistibly drawn to scenes of strife as they unfold in the physical world. While her normal spectral state transcends sensory limitations, each time she takes on a physical manifestation, she is stricken by a loss of self--though not of purpose. In the clash of combat, her identity shatters and reconfigures, and she begins to regain awareness. She grasps that she is Mercurial the Spectre--and that all of her Haunts are but shadows of the one true Spectre. Focus comes in the struggle for survival; her true mind reasserts itself; until in the final moments of victory or defeat, she transcends matter and is restored once more to her eternal form.

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