Sven stats, abilities and strategy [7.41]
Cleaves down enemies with his incredible strength
Sven is always eager to charge into a fight. He stuns grouped enemies as he wades into battle, and once he ignites his damage-boosting ultimate, a few swings of his massive sword are often more than enough to slay his foes.
Win Rate 49.9%
Pick Rate 4.3%
Attributes

648 +77.0/lvl
267 +18.0/lvl

24 +3.5/lvl

18 +2.2/lvl

16 +1.5/lvl
Stats
Damage:
61 - 63 + 3.5/level (176 - 178 at level 30)
Range:
150
Armor:
3.0 + 0.4/level (16.0 at level 30)
Movement:
325
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Patch 7.41
- Base strength increased from 23 to 24
- Damage at level 1 increased from 60–62 to 61–63
- Removed Vanquisher innate ability
Facets
Abilities
ABILITY: Passive
PASSIVE: Breakable
Sven gains additional attack damage from Strength.
DAMAGE PER STRENGTH: 0.08
Patch 7.41
- New innate ability
- Increases attack damage Sven gains per point of Strength by 0.08 + 0.02 per level. Disabled by Break
Storm Hammer
AFFECTS: Unit and area
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Strong Dispels Only
DEBUFF: Yes
Sven unleashes his magical gauntlet that deals damage and stuns enemy units in a small area around the target.
STUN DURATION: 1 / 1.2 / 1.4 / 1.6
RADIUS: 250 / 270 / 290 / 310

21 / 18 / 15 / 12

600


Aghanim's Scepter
Increases cast range and applies a basic dispel on the target. Affects invulnerable units. If alt-cast, it deals an additional 180 damage and Sven travels with the Storm Hammer.




LEVEL 25 TALENT: +1s Storm Hammer Stun Duration
LEVEL 20 TALENT: -25% Storm Hammer Cooldown and Mana Cost
The Rogue Knight's iron gauntlet, taken from the school of his father, strikes his foes to their core.
Great Cleave
ABILITY: Passive
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: Breakable
Sven strikes with great force, cleaving all nearby enemy units with his attack.
CLEAVE DISTANCE: 400 / 500 / 600 / 700
CLEAVE DAMAGE: 60% / 70% / 80% / 90%



LEVEL 15 TALENT: +25% Great Cleave Damage
The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors.
Warcry
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: No
DISPELLABLE: Yes
Sven's Warcry heartens his allied heroes for battle, increasing their armor and movement speed. Lasts 8 seconds.
BONUS SPEED: 6% / 9% / 12% / 15%
BONUS ARMOR: 5 / 8 / 11 / 14
RADIUS: 700
DURATION: 8

36 / 32 / 28 / 24

30 / 35 / 40 / 45


Aghanim's Shard
Increases radius and bonus movement speed. Warcry is now undispellable and provides a 300 physical damage barrier.




LEVEL 20 TALENT: +8 Warcry Armor
LEVEL 10 TALENT: +5s Warcry Duration
Patch 7.41
- Aghanim's Shard reworked
- Makes Warcry undispellable and increases radius from 700 to 900. Warcry provides a 300 physical damage barrier and an additional +3% movespeed bonus when active
Calling a few lines from the Vigil Codex fortifies Sven's obedience to his rogue code. So poetic!
God's Strength
PASSIVE: No
Sven channels his rogue strength, granting bonus damage and slow resistance for 30 seconds.
The bonus damage is based on base damage and the primary attribute of Sven.
BONUS DAMAGE: 110% / 150% / 190%
SLOW RESISTANCE: 30%

110 / 105 / 100

100 / 125 / 150





LEVEL 25 TALENT: +50% God's Strength Damage
LEVEL 15 TALENT: -12s God's Strength Cooldown
LEVEL 10 TALENT: +20% God's Strength Slow Resistance
With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat.
Talents



+1s Storm Hammer Stun Duration
+ 0.0%
+50% God's Strength Damage



+8 Warcry Armor
+ 0.0%
-25% Storm Hammer Cooldown and Mana Cost



+25% Great Cleave Damage
+ 0.0%
-12s God's Strength Cooldown



+20% God's Strength Slow Resistance
+ 0.0%
+5s Warcry Duration
Win Rate
Pick Rate
Patch 7.41
- Level 10 Talent +10% Vanquisher Bonus Damage replaced with +20% God's Strength Slow Resistance
- Level 20 Talent +20% God's Strength Slow Resistance replaced with -25% Storm Hammer Cooldown and Mana Cost
Strategy
Use Storm Hammer to secure ranged creep last hit and damage the opponents at the same time.
Alert your teammates to stack for you as you can clear those fairly early. Prioritize ancient creeps once you get your {mask-of-madness}.
Only put points in Great Cleave once you are ready to leave the lane as it makes the lane push out from the cleave damage. Or keep it at one point in lane until you are ready to leave the lane.
Don't overstay in lane. Consider moving out of the lane as laning opponents are getting closer to level 6.
Feel free to pop God's Strength off cooldown to farm after laning phase.
Your initial jump in the fights has to be well timed and precise. You don't want to be kited.
In the fights, position yourself in such a way so that you can cleave onto the opponents further away.
Itemize against kiting by purchasing {black-king-bar}, {blink-dagger}, {shadow-blade}, or {aghanims-scepter}.
Counter Strategy
Against Sven, avoid playing inside the creep wave as you will take damage from Great Cleave.
Sven farms quickly with Great Cleave. {smoke-of-deceit} on him, place deep {observer-ward} for vision and {sentry-ward} to block his camps.
God's Strength more than doubles Sven's damage. Look to disengage whilst its active.
Avoid clumping up in the fights for Storm Hammer and Great Cleave.
Armor items are great against Sven's insane physical damage output.
Be aware of Sven's {harpoon} timing. He gets another initiation tool.


