Sven stats, abilities and strategy
Cleaves down enemies with his incredible strength
Sven is always eager to charge into a fight. He stuns grouped enemies as he wades into battle, and once he ignites his damage-boosting ultimate, a few swings of his massive sword are often more than enough to slay his foes.
Win Rate 48.9%
Pick Rate 6.2%
Attributes

626 +77.0/lvl
267 +18.0/lvl

23 +3.5/lvl

18 +2.2/lvl

16 +1.5/lvl
Stats

Damage:
60 - 62 + 3.5/level (175 - 177 at level 30)

Range:
150

Armor:
3.0 + 0.4/level (16.0 at level 30)

Movement:
325
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Patch 7.38
- Base Armor increased by 1
- Base Strength decreased from 25 to 23
- Base Agility decreased from 21 to 18
- Strength gain increased from 3.2 to 3.5
Facets

Heavy Plate
Win Rate: 44.8%
Pick Rate: 15.9%
Warcry provides a physical damage barrier.
Patch 7.38
- Warcry: Physical Barrier Amount increased from 60/120/180/240 to 70/140/210/280

Wrath of God
Win Rate: 49.7%
Pick Rate: 84.1%
Sven gains additional attack damage from Strength.
Patch 7.38
- No longer decreases Sven's base damage
- Bonus Damage per STR decreased from 0.4/0.5/0.6/0.7 to 0/0.3/0.4/0.5
Abilities

ABILITY: Passive
PASSIVE: Breakable
Sven's attacks deal 20% bonus damage to stunned enemies.



LEVEL 10 TALENT: +10% Vanquisher Bonus Damage

Storm Hammer
AFFECTS: Unit and area
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Strong Dispels Only
DEBUFF [E]: Yes
Sven unleashes his magical gauntlet that deals damage and stuns enemy units in a small area around the target.
STUN DURATION: 1 / 1.2 / 1.4 / 1.6
RADIUS: 250 / 270 / 290 / 310
BONUS CAST RANGE:

21 / 18 / 15 / 12

110 / 115 / 120 / 125

600


Aghanim's Scepter
Increases cast range and applies a basic dispel on the target. Can be cast on invulnerable targets. If alt-cast, it deals an additional %scepter_bonus_damage% damage and Sven travels with the Storm Hammer.
BONUS CAST RANGE:



LEVEL 25 TALENT: +1s Storm Hammer Stun Duration
Patch 7.38
- Radius rescaled from 270 to 250/270/290/310
The Rogue Knight's iron gauntlet, taken from the school of his father, strikes his foes to their core.

Great Cleave
ABILITY: Passive
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: Breakable
Sven strikes with great force, cleaving all nearby enemy units with his attack.
CLEAVE DISTANCE: 400 / 500 / 600 / 700
CLEAVE DAMAGE: 50% / 65% / 80% / 95%



LEVEL 15 TALENT: +25% Great Cleave Damage
Patch 7.38
- Cleave Distance decreased from 700 to 400/500/600/700
- Cleave End Width decreased from 360 to 270/300/330/360
- Cleave Damage rescaled from 40/60/80/100% to 50/65/80/95%
The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors.

Warcry
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: No
DISPELLABLE: Yes
Sven's Warcry heartens his allied heroes for battle, increasing their armor and movement speed. Lasts 8 seconds.
BONUS SPEED: 6% / 9% / 12% / 15%
BONUS ARMOR: 5 / 8 / 11 / 14
RADIUS: 700
DURATION: 8
PASSIVE BONUS ARMOR:
PASSIVE RADIUS:
PHYSICAL BARRIER AMOUNT:

40 / 35 / 30 / 25

30 / 35 / 40 / 45
FACET: Heavy Plate

Warcry provides a physical damage barrier.


Aghanim's Shard
Warcry is now undispellable and passively grants %shard_passive_armor% armor to all allies near Sven. Increases active movement speed bonus.




LEVEL 20 TALENT: +8 Warcry Armor
LEVEL 10 TALENT: +5s Warcry Duration
Patch 7.38
- Bonus Speed decreased from 10/14/18/22% to 6/9/12/15%
- Bonus Armor rescaled from 6/8/10/12 to 5/8/11/14
Calling a few lines from the Vigil Codex fortifies Sven's obedience to his rogue code. So poetic!

God's Strength
PASSIVE: No
Sven channels his rogue strength, granting bonus damage and slow resistance for %abilityduration% seconds.
The bonus damage is based on base damage and the primary attribute of Sven.
BONUS DAMAGE: 110% / 150% / 190%
SLOW RESISTANCE: 30%

110 / 105 / 100

100 / 125 / 150




LEVEL 25 TALENT: +50% God's Strength Damage
LEVEL 20 TALENT: +20% God's Strength Slow Resistance
With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat.
Talents



+1s Storm Hammer Stun Duration
+ 1.3 %
+50% God's Strength Damage



+8 Warcry Armor
+20% God's Strength Slow Resistance
+ 0.3 %



+25% Great Cleave Damage
+ 0.2 %
-12s God's Strength Cooldown



+10% Vanquisher Bonus Damage
+5s Warcry Duration
+ 0.4 %
Win Rate
Pick Rate
Patch 7.38
- Level 10 Talent +20 Attack Speed replaced with +10% Vanquisher Bonus Damage
Strategy
Use Storm Hammer to secure ranged creep lasthit and damage the opponents at the same time.
Alert your teammates to stack for you as you can clear those fairly early. Prioritize Ancient creeps once you get your Mask of Madness.
Only put points into Great Cleave once you are ready to leave the lane, or keep it at one point in lane until you are ready to leave the lane.
Don't overstay in lane. Consider moving out of the lane as laning opponents are getting closer to level 6.
Feel free to pop God's Strength off cooldown to farm after laning phase.
Your initial jump in the fights has to be well timed and precise. You don't want to be kited.
In the fights, position yourself in such a way so that you can cleave onto the opponents further away.
Itemize against kiting by purchasing Black King Bar, Blink Dagger, Shadow Blade, Aghanim's Scepter or Shard.
Counter Strategy
Against Sven, avoid playing inside the creep wave as you will take damage from Great Cleave.
Sven farms quickly with Great Cleave. Smoke him, place deep wards and sentry off camps.
God's Strength more than doubles Sven's damage. Look to disengage.
Avoid clumping up in the fights for Storm Hammer and Great Cleave.
Armor items are great against Sven's insane physical damage output.
Be aware of Sven's Aghanim's Scepter timing. He becomes much more dangerous.
Lore
Sven is the bastard son of a Vigil Knight, born of a Pallid Meranth, raised in the Shadeshore Ruins. With his father executed for violating the Vigil Codex, and his mother shunned by her wild race, Sven believes that honor is to be found in no social order, but only in himself. After tending his mother through a lingering death, he offered himself as a novice to the Vigil Knights, never revealing his identity. For thirteen years he studied in his father's school, mastering the rigid code that declared his existence an abomination. Then, on the day that should have been his In-Swearing, he seized the Outcast Blade, shattered the Sacred Helm, and burned the Codex in the Vigil's Holy Flame. He strode from Vigil Keep, forever solitary, following his private code to the last strict rune. Still a knight, yes...but a Rogue Knight. He answers only to himself.