Mjollnir
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Thor's magical hammer, made for him by the dwarves Brok and Eitri.
An electrifying hammer,a wondrous and potent item that not only empowers your hero's attacks with lightning but also surrounds them with a protective shield of crackling energy.
Base Combat Stats
+ 25 Damage
+ 90 Attack Speed
Recipe
Abilities
Active: Static Charge
Places a charged shield on a target unit for 15.0 seconds which has a 20% chance to release a 225 magical damage shocking bolt at a nearby attacker and 4 additional enemies.
Mana: 50
Cooldown: 35
Passive: Chain Lightning
Grants a 25% chance on attack to release a bolt of electricity that leaps between 12 targets within a 650 radius, dealing 180 magical damage to each. Lightning proc pierces evasion. Deals 150% damage to illusions.
Additional Insights
- Static Charge cannot trigger more than once per second.
- Static Charge's shock deals magical damage centered on hero with the Static Charge. Static Charge's targets cannot be more than %static_seconary_radius% range away.
- Static Charge procs will not bounce to heroes that are invisible or hidden by Fog of War.
- What's amazing about the Mjollnir is its dual purpose. Not only does it increase your hero's offensive capabilities, but it also provides a protective shield, shocking enemies that attempt to harm your hero. This makes it an excellent choice for heroes seeking both offense and defense.
Statistics
The statistics below shows the percentage of hero builds which contain Mjollnir as a core or non-core item for each role. These statistics are based on our
.Itemization Strategy
A battle type upgrade path for cores that wants to right click all the way till their foes die, The Mjollnir is a wonderful item come mid to late game to add that extra punch from your Maelstrom, Heroes that tend to be fascinated by it are Faceless Void and Juggernaut.