Chases down low health enemies with increased speed
Bloodseeker forces difficult decisions on his enemies. Able to drive his foes to a retreat by bathing a large area with a damaging ritual, his gruesome ultimate asks his opponents to hold still, or die.
Win Rate 52.3%
Pick Rate 4.2%
Attributes
528 +59.4/lvl
204 +24/lvl
24 +2.7/lvl
24 +3.1/lvl
17 +2/lvl
Stats
Damage:
35 - 41 + 3.1/level (124.9 - 130.9 at level 30)
Range:
150
Armor:
2 + 0.5/level (16.5 at level 30)
Movement:
285
Roles
Carry
Escape
Nuker
Initiator
Durable
Disabler
Support
Pusher
Facets
Arterial Spray
Win Rate: 51.1%
Pick Rate: 64.5%
Ruptured units are pushed when attacked by Bloodseeker.
Rupture
Ruptured units are pushed when attacked by Bloodseeker.
PUSH DISTANCE:
50
Bloodrush
Win Rate: 54.4%
Pick Rate: 35.5%
Bloodseeker can supercharge the movement speed from Thirst temporarily.
Thirst
Can be activated to grant bonus movement speed for a short duration. Grants no passive movement speed while on cooldown. Cannot be cast when all enemy heroes are at full health.
ACTIVE BONUS MOVE SPEED:
4%/8%/12%/16%
ACTIVE DURATION:
5
Abilities
Sanguivore
Bloodseeker restores some life when he kills a unit, equal to 1.5% of the units max health per Bloodseeker's Level plus a base of 25. Restores for half values when denying, or if an ally kills a nearby enemy hero.
HALF HEAL RADIUS: 300
Bloodrage
Drives Bloodseeker into a bloodthirsty rage which causes him to attack faster and deal more spell damage at the cost of a percentage of his health per second. Provides half attack speed to allied heroes.
AFFECTS:unit
PASSIVE:No
DISPELLABLE:basic
BUFF:yes
duration:8
attack speed:60 / 90 / 120 / 150
spell amp:15 / 20 / 25 / 30
damage pct:1.4
Aghanim`s Shard Upgrade
Bloodrage attacks now deal 35 pure damage and heals Bloodseeker for that amount. Only works for Bloodseeker.
+25 Bloodrage Attack Speed
+10% Bloodrage Spell Amplification
14 / 12 / 10 / 8
25
Blood Rite
Bloodseeker baptizes an area in sacred blood. After 2.9 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.
AFFECTS:area
PASSIVE:No
DISPELLABLE:basic
radius:600
silence duration:3 / 4 / 5 / 6
damage:115 / 190 / 265 / 340
delay:2.6
delay plus castpoint tooltip:2.9
+120 Blood Rite Damage
15 / 14 / 13 / 12
90 / 100 / 110 / 120
Thirst
Bloodseeker is invigorated by the wounds of his enemies, gaining bonus movement speed when an enemy hero's health falls below 100%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below 25%, he will also gain vision and True Sight of that hero. Bonuses stack per hero. Unlocks max movement speed for Bloodseeker.
PASSIVE:Breakable
min bonus pct:100
bonus movement speed:10 / 20 / 30 / 40
creep lifesteal reduction pct:40
max bonus pct:25
visibility threshold pct:25
invis threshold pct:25
linger duration:4
+18% Max Thirst MS
15
50
Rupture
Causes an enemy unit's skin to rupture, dealing initial damage based on its current health. If the unit moves, it takes damage based on the distance moved.
AFFECTS:unit
PASSIVE:No
DEBUFF:yes
duration:9 / 10 / 11
movement damage pct:35 / 45 / 55
hp pct:10
damage cap amount:200
AbilityCastRange:800
+8% Rupture Initial Damage
+425 Rupture Cast Range
2 Rupture Charges
75 / 70 / 65
100 / 150 / 200
Blood Mist
Bloodseeker sprays his blood continuously in the area around him, losing health to damage and slow his enemies. While active, Sanguivore's healing is increased. Cannot be turned off while on cooldown.Additionally, passively turns all your overheal from your own abilities into an all damage barrier up to 50% of Bloodseeker's Max Health. Barrier amount decays by 0.5% per second.
PASSIVE:No
DEBUFF:yes
hp cost per second:7
radius:450
movement slow:30
barrier decay pct:0.5
voracity bonus pct:50
3
Talents
+18% Max Thirst MS
+ 2.8 %
2 Rupture Charges
+15% Spell Lifesteal
+ 7.7 %
+425 Rupture Cast Range
+120 Blood Rite Damage
+ 3.8 %
+8% Rupture Initial Damage
+10% Bloodrage Spell Amplification
+ 7.1 %
+25 Bloodrage Attack Speed
Win Rate
Pick Rate
Strategy
Use Blood Rite to secure range creep last hits and damage the opponents at the same time.
Keep an eye on your movement speed. If you are fast, you can play more aggressively.
Max out your bloodrage by around level 7 as this is your main tool for farming and will synergize very nicely with maelstrom.
The opponents will often attempt to teleport out when you Rupture them. Call for an ally to help you out if you don't have a way of securing the kill yourself.
Make sure to Rupture high priority targets in the fights, usually mobile cores, especially with Black King Bar.
With Aghanims Scepter and Aghanims Shard, it is often better to stand your ground and fight back when you are low as kills and right clicks will heal you.
Counter Strategy
Bloodseekers innate sustains him. Deal burst of damage to him so he cannot last hit creeps easily and regain HP.
Stay high on HP so that Bloodseeker doesn't become super fast.
When Ruptured by Bloodseeker, don't move too far and consider teleporting to base if possible.
Lotus Orb, Linken's Sphere and status resistance items are good at countering Rupture.
Lore
Strygwyr the Bloodseeker is a ritually sanctioned hunter, Hound of the Flayed Twins, sent down from the mist-shrouded peaks of Xhacatocatl in search of blood. The Flayed Ones require oceanic amounts of blood to keep them sated and placated, and would soon drain their mountain empire of its populace if the priests of the high plateaus did not appease them. Strygwyr therefore goes out in search of carnage. The vital energy of any blood he lets, flows immediately to the Twins through the sacred markings on his weapons and armor. Over the years, he has come to embody the energy of a vicious hound; in battle he is savage as a jackal. Beneath the Mask of the Bloodseeker, in the rush of bloody quenching, it is said that you can sometime see the features of the Flayers taking direct possession of their Hound.