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Universal Attribute IconUniversal

Techies

Popularity: #50

Leaderboard: #108

Ban Rank: #47

KDA Rank: #122

Surprises enemies with invisible landmines and explosive attacks

For the Techies, battle is a matter of mischief. Giggling while they lob sticky bombs around the battlefield, their hidden explosive mines, disarming zaps, and reckless blast-off attacks are enough to leave most enemies dead. Or at least enraged. Often both.

Win Rate 46.5%
Pick Rate 8.0%
Attributes
techies Image

418 +55/lvl

300 +36/lvl

Strength Image

19 +2.5/lvl

Agility Image

14 +1.3/lvl

Intelligence Image

25 +3/lvl

Stats
Attack

Damage:

3 - 5 + 0.9/level (29.1 - 31.1 at level 30)

Attack

Range:

600

Attack

Armor:

2 + 0.2/level (7.8 at level 30)

Attack

Movement:

300

Roles

Carry

Escape

Nuker

Initiator

Durable

Disabler

Support

Pusher

Facets

range icon

Squee's Scope

Win Rate: 43.3%

Pick Rate: 12.7%

Techies gains 1 attack range for each point of attack speed.

nuke icon

Spleen's Secret Sauce

Win Rate: 46.0%

Pick Rate: 47.9%

Increased Blast Off! damage and self damage.

Blast Off!

Increased Blast Off! damage and self damage.

MAX HP AS BONUS DAMAGE:

15%

item icon

Spoon's Stash

Win Rate: 48.0%

Pick Rate: 39.4%

Techies can use items in their backpack as if they were in their inventory.

Abilities

Innate Ability Image

Minefield Sign

Plant a warning sign, causing mines within its radius to be invulnerable. Only one sign can exist at a time. Lasts 60 seconds.

EFFECT RADIUS: 500

SIGN DURATION: 60

DAMAGE: 300

MOVEMENT TRIGGER AMOUNT: 200

Q

Sticky Bomb

Lobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for 3 seconds.

  • AFFECTS:area

  • PASSIVE:No

  • DISPELLABLE:basic

  • duration:1.2

  • countdown:2

  • radius:300

  • damage:80 / 160 / 240 / 320

  • movement slow:25% / 35% / 45% / 55%

  • secondary slow:15 / 25 / 35 / 45

  • secondary slow duration:3

  • explosion radius:350

  • speed:500

  • acceleration:2000

  • pre chase time:0.1

  • max chase time:4

Talet tree backgroundTalent tree branchesTalent tree branch

+125 Sticky Bomb Latch/Explosion Radius

Cool Down

16 / 13 / 10 / 7

Mana Cost

100 / 115 / 130 / 145

W

Reactive Tazer

Techies trigger an electric charge giving them bonus movement speed for a short period of time. Enemies attacking Techies are temporarily disarmed and get a Basic Dispel. At the end of the effect, the charge explodes, disarming all enemies within the radius.

  • PASSIVE:No

  • DISPELLABLE:basic

  • BUFF:yes

  • duration:6

  • disarm duration:2.4 / 2.7 / 3 / 3.3

  • bonus ms:18 / 22 / 26 / 30

  • stun radius:400

Aghanim ScepterAghanim Shard

Aghanim`s Shard Upgrade

Reactive Tazer can be cast on allies and deals damage on detonation. Also deals damage to any enemy that attacks the affected ally.

    Cool Down

    30 / 25 / 20 / 15

    Mana Cost

    60

    E

    Blast Off!

    Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health.

    • AFFECTS:area

    • PASSIVE:No

    • DISPELLABLE:basic

    • DEBUFF:yes

    • radius:400

    • damage:200 / 300 / 400 / 500

    • stun duration:0.8 / 1 / 1.2 / 1.4

    • hp cost:20

    • duration:0.75

    Aghanim ScepterAghanim Shard

    Aghanim`s Shard Upgrade

    Increases Blast Off! cast range by %shard_bonus_cast_range% and applies a %shard_stun_duration% second stun to affected enemies.

      Talet tree backgroundTalent tree branchesTalent tree branch

      +200 Blast Off! Damage

      Cool Down

      40 / 35 / 30 / 25

      Mana Cost

      100 / 125 / 150 / 175

      R

      Proximity Mines

      Plant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 500 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1 seconds dealing damage and temporarily reducing the enemy's Magic Resistance. The explosion deals full damage if the target is within 150 radius and decreases up to 50 on the edge. Deals 30 damage to buildings.

      • AFFECTS:area

      • PASSIVE:No

      • DISPELLABLE:basic

      • radius:500

      • proximity threshold:1

      • damage:400 / 575 / 750

      • building damage pct:30

      • activation delay:1

      • AbilityChargeRestoreTime:19 / 17 / 15

      • outer damage:50

      • min distance:150

      • placement radius:350

      • mres reduction:15 / 20 / 25

      • burn duration:5

      Talet tree backgroundTalent tree branchesTalent tree branch

      -3s Proximity Mines Cooldown

      Talent tree branch

      -0.8s Proximity Mines Activation Delay

      Mana Cost

      110 / 140 / 170

      Talents

      Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

      +20% Magic Resistance

      -3s Proximity Mines Cooldown

      Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

      +200 Blast Off! Damage

      +3 Mana Regen

      Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

      +125 Sticky Bomb Latch/Explosion Radius

      -15s Blast Off! Cooldown

      Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

      +252 Damage

      -0.8s Proximity Mines Activation Delay

      Strategy

      Ferry some health consumables with your courier to use Blast Off! frequently.

      Blast Off! destroys trees which can be useful against certain heroes.

      Look to place a couple of Proximity Mines around portals for a surprise burst on enemies using them.

      Drop or backpack items that provide you with mana before using Arcane Boots or Soul Ring.

      Sticky Bombs and Proximity Mines provide limited vision so you can scout pillars, runes or Roshan pit.

      Consider smoking yourself onto the opponents' side of the map to mine aggressively. Bring an observer as well.

      Look for pickoffs or join teamfights with your massive burst potential.

      If your teammates are pressuring, move with them, mine around them and Blast Off! when opponents clump up.

      Place a couple of Proximity Mines at the entrance of Roshan pit to scout enemy movement.

      Pick up Aghanims Shard in the late game for some extra damage on Reactive Tazer.

      Consider using Force Staff on enemy heroes to push them onto high grounds where you have Proximity Mines.

      Play aggressively in lanes and the enemy jungle with your level 7 as you have massive kill potential.

      With your Ethereal Blade, you can burst down just about any hero on the map with your combo.

      Counter Strategy

      Against Techies, deliver extra consumables and an Observer Ward to keep track of him.

      Proximity Mines explode 1 seconds after you hear the beep. Destroy them or move away quickly.

      Keep track of Techies' movements and notice which part of the map is being mined.

      Avoid walking up highground or in Roshpit without vision. You might run into mines.

      Magic resistance items, Black King Bar and Aeon Disk are great against Techies to avoid getting bursted.

      Make it tricky for Techies to land Sticky Bombs on you by making sharp turns.

      Lore

      In the storied saga of Dredger's Bight, no business has ever been more reviled than Techies Demolitions. Then again, Dredger's Bight no longer exists. Nor does Toterin. Or even Trapper Town. In fact, if one were to track the history of Techies Demolitions they might notice that shortly after Techies appear, towns tend to disappear. Like every inevitable disaster surrounding Techies, the obliteration of Dredger's Bight began with an invention. Tasked with designing a safer way of detonating explosives in the mines beneath the city, pyrotechnic prodigies Squee, Spleen, and Spoon developed their most outlandish creation yet: a button which, when pressed, would trigger a distant device to spark a fuse. Overeager to test their invention, the trio stuffed barrel after barrel with flamesalt explosives, piling every corner of their tiny workshop high with the newly developed remote bombs. From this stockpile they plucked a single payload, burying it in a far away field. As they cowered in a ditch, Spleen pressed the detonator button. Yet after a moment, nothing happened. Confused, he stood up, pressing his button again and again until, finally, an explosion tore a hole in the field. Elated, Squee and Spleen turned toward home just as a massive wave of sound and force arrived to knock them over. Bewildered, their ears ringing from the unexpected blast, they gathered in the dingy miasma to see a smoking ruin where their workshop once stood. Chunks of wood and stone continued to fall as the yawning crater before them slowly deepened into an expanding pit. The whole of Dredger's Bight shuddered, and then gradually started to slide into the mines below as its panicked residents fled. Sitting at the edge of their sinking home they grinned and giggled, as giddy at the possibilities as they were oblivious to the scorn of their former neighbors. They wondered only one thing: how could they trigger an even bigger blast?