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Universal Attribute IconUniversal

Visage

Popularity: #116

Leaderboard: #14

Ban Rank: #64

KDA Rank: #26

Scouts and attacks with his familiars

As his deadly familiars scout the field, Visage cloaks himself in armor and seeks the next battle. Once near a skirmish, he gathers soul energy from damage inflicted upon nearby fighters before releasing it in a devastating attack.

Win Rate 52.4%
Pick Rate 1.9%
Attributes
visage Image

484 +52.8/lvl

264 +28.8/lvl

Strength Image

22 +2.4/lvl

Agility Image

11 +1/lvl

Intelligence Image

22 +2.4/lvl

Stats
Attack

Damage:

4 - 14 + 0.7/level (24.3 - 34.3 at level 30)

Attack

Range:

600

Attack

Armor:

0 + 0.2/level (5.8 at level 30)

Attack

Movement:

285

Roles

Carry

Escape

Nuker

Initiator

Durable

Disabler

Support

Pusher

Facets

area_of_effect icon

Sepulchre

Win Rate: 54.2%

Pick Rate: 85.8%

Grave Chill also affects units around the target. Visage can also recall his familiars.

Grave Chill

Grave Chill also affects units around the target.

AOE:

250

SECONDARY TARGET PENALTY:

75%

summons icon

Faithful Followers

Win Rate: 41.5%

Pick Rate: 14.2%

Familiars automatically move with Visage and attack his targets.

Summon Familiars

Familiars will automatically attack the target Visage tried to attack last, and will return if that target is out of Visage's attack range, or Visage issues the cancel current action or hold position commands. The ability can be toggled to the Auto-Cast state to command the Familiars to return to Visage and not leave his side until the state has been disabled.

FAMILIAR ATTACK RANGE:

170

FAMILIAR SPEED:

40

FAMILIAR BOUNTY:

70

Stone Form

Abilities

Innate Ability Image

Gravekeeper's Cloak

Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.

MAX LAYERS: 4

DAMAGE REDUCTION PER LAYER: 4%/8%/12%/16%/20%

LAYER RECOVERY TIME: 7/6/5/4/3

MINIMUM DAMAGE: 40

MAX DAMAGE REDUCTION: 80%

COOLDOWN: 65

MANA COST: 125

Q

Grave Chill

Visage drains the movement and attack speed of the targeted unit, gaining it for itself and nearby familiars.

  • AFFECTS:unit area

  • PASSIVE:No

  • DISPELLABLE:basic

  • DEBUFF:yes

  • chill duration:6

  • movespeed bonus:15 / 20 / 25 / 30

  • attackspeed bonus:25 / 40 / 55 / 70

  • radius:900

Talet tree backgroundTalent tree branchesTalent tree branch

-3s Grave Chill Cooldown

Talent tree branch

+2s Grave Chill Duration

Cool Down

17 / 15 / 13 / 11

Mana Cost

90

W

Soul Assumption

Visage gathers charges of soul essence each time nearby heroes take more than 100 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.

  • AFFECTS:unit

  • PASSIVE:No

  • bolt speed:1000

  • soul base damage:20

  • soul charge damage:70

  • stack limit:3 / 4 / 5 / 6

  • stack duration:6

  • damage limit:100

  • radius:1800

  • damage min:2

  • damage max:3000

Talet tree backgroundTalent tree branchesTalent tree branch

+25 Soul Assumption Damage Per Charge

Cool Down

4

Mana Cost

110

Gravekeeper's Cloak

Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.

  • PASSIVE:Breakable

  • max layers:4

  • damage reduction:4 / 8 / 12 / 16 / 20

  • recovery time:7 / 6 / 5 / 4 / 3

  • minimum damage:40

  • radius:900

  • max damage reduction:80

R

Summon Familiars

Conjures 2 blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed.

  • PASSIVE:No

  • familiar hp:500 / 600 / 700

  • familiar armor:0 / 2 / 4

  • familiar attack range:180

  • familiar base movespeed:430

  • familiar bounty:100

  • familiar attack damage:25 / 50 / 75

  • familiar count:2

  • back distance:75

  • side distance:75

  • return distance:1200

  • recall duration:4

  • max distance:3500

  • attack range buffer:200

  • additional target search radius:300

Talet tree backgroundTalent tree branchesTalent tree branch

+6 Visage and Familiars Attack Damage

Talent tree branch

+1 Armor Corruption to Visage and Familiars

Talent tree branch

+1 Familiar

Cool Down

130 / 120 / 110

Mana Cost

150 / 150 / 150

Silent as the Grave

Turns Visage and familiars invisible, granting Visage bonus movement speed and upgrading its movement type to flying. When Visage or its familiars leave invisibility they deal more damage for a short duration. Lasts 35 seconds. Invisibility ends when attacking or casting.

  • PASSIVE:No

  • bonus duration:4

  • bonus damage:25

  • invis duration:35

  • movespeed bonus:20

Cool Down

45

Mana Cost

100

Talents

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

-3s Grave Chill Cooldown

+6 Visage and Familiars Attack Damage

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+2s Grave Chill Duration

Soul Assumption Hits 3 Targets

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+25 Soul Assumption Damage Per Charge

+1 Armor Corruption to Visage and Familiars

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

Gravekeeper's Cloak grants +10 Armor

+1 Familiar

Strategy

Visage is fairly weak until level 6. Play for last hits and lane control.

Familiars are fairly squishy when Visage is not around.

With the Sepulchre facet, use familiars to control runes, stack camps, gank lanes even without your hero, drag and cut creepwaves.

Try not to over rotate. Work your way to Gleipnir as it allows you to solo kill most of the heroes.

You can summon fresh familiars to be able to chain 4 stuns on opponents.

With Aghanim's Scepter, your burst and pick off potential further increases.

Pick up Aghanims Shard later in the game as it allows you to survive jumps and provides another stun.

With Boots of Travel, you can TP around the map to join fight or split push and bring your Familiars to you with the alternate cast of Summon Familiars.

Counter Strategy

Instances of 40 damage and higher will remove a layer of Gravekeeper's Cloak.

Visage's Familiars give a lot of gold and are easy to kill when Visage is not around.

Visage is snowbally hero and falls off in late game. Look to extend the game. Don't be greedy with items.

Visage takes down buildings fast with Familiars. Organize defense quickly.

Break effects are removing Gravekeeper's Cloak and Visage becomes much weaker.

Crimson Guard is great against the Familiar's physical damage.

Once Visage gets Aghanim's Scepter, place Observer wards and sentries and carry detection.

Lore

Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, the decision to journey through the veil of death is irrevocable. When chance comes, and by craft or cunning some restless soul escapes their hells and heavens, it is the dreaded gargoyle Visage, the bound form of the eternal spirit Necro'lic, who is dispatched to reclaim them. Ruthless and efficient, unhindered by the principles of death and fatigue, Visage stalks its prey without mercy or end, willingly destroying all which may give shelter to the fugitive essence. That which flaunts the laws of the afterlife may never rest, for while it is true that the dead may be revived, it is only a matter of time before Visage finds and returns them to their proper place.