Rewinds time to reverse damage and position
Weaver has no trouble evading enemies to position himself for another strike. Slipping in and out of sight, he avoids death by rewinding himself to an earlier position and health state. His arsenal of elusive skills ensures he is always a critical nuisance to his foes.
Win Rate 49.5%
Pick Rate 12.7%
Attributes

472 +44.0/lvl
315 +24.0/lvl

16 +2.0/lvl

17 +3.3/lvl

20 +2.0/lvl
Stats

Damage:
54 - 60 + 3.3/level (163 - 169 at level 30)

Range:
425

Armor:
3.8 + 0.6/level (22.1 at level 30)

Movement:
275
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Facets

Skitterstep
Win Rate: 49.3%
Pick Rate: 41.4%
Shukuchi movespeed increased and slows enemies when passing through them.

Hivemind
Win Rate: 49.6%
Pick Rate: 58.6%
Weaver gains experience when The Swarm beetles attack heroes.
Abilities

ABILITY: Passive
PASSIVE: Breakable
Every time Weaver casts an ability, he gains 50 attack range for 7s. This effect stacks independently.
Break disables the gaining of new stacks.
Break does not disable the bonuses from existing stacks.

The Swarm
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Weaver launches a swarm of %count% young Weavers that latch on any enemy unit in their path, attacking and reducing armor until it is killed.
When a beetle latches on a target, it will remain there until it is killed or the duration expires.
Beetles are Spell Immune, but can be killed in 6 / 7 / 8 / 9 attacks from a unit. Heroes deal double damage to beetles.
Beetles provide vision.
ATTACK DAMAGE: 18 / 22 / 26 / 30
ATTACK INTERVAL: 1.2 / 1.05 / 0.9 / 0.75
COUNT: 12 / 12 / 12 / 12
ARMOR REDUCTION PER ATTACK: 1 / 1 / 1 / 1
DURATION: 16
ATTACKS TO DESTROY: 6 / 7 / 8 / 9
XP PER ATTACK:

44 / 36 / 28 / 20

110

3000
FACET: Hivemind

Weaver gains experience when The Swarm beetles attack heroes.




LEVEL 20 TALENT: +0.5 Swarm Armor Reduction
LEVEL 15 TALENT: +2 Swarm Attacks to Kill
PATCH 7.38c
Bugs are now destroyed if the host unit becomes invulnerable
PATCH 7.38b
Attack Interval increased from 1.15/1.0/0.85/0.7s to 1.2/1.05/0.9/0.75s
PATCH 7.38
Attacks To Destroy increased from 6/6/8/8 to 6/7/8/9 (for heroes increased from 3/3/4/4 to 3/4/4/5)
Skitskurr opens a gap in the space time fabric, allowing young Weavers to slip through and aid him in combat.

Shukuchi
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
Weaver shifts out of visibility, gaining max movement speed --doing harm to any enemies it passes through.
Can only damage the same unit once per cast.
DAMAGE: 100 / 130 / 160 / 190
RADIUS: 175 / 175 / 175 / 175
FADE TIME: 0.25
DURATION: 4 / 4 / 4 / 4
MOVESPEED:
SLOW DURATION: 0
SLOW: 0%

15 / 12 / 9 / 6

65
FACET: Skitterstep

Shukuchi movespeed increased and slows enemies when passing through them.




LEVEL 25 TALENT: -3s Shukuchi Cooldown
LEVEL 10 TALENT: +60 Shukuchi Damage
As the Weavers worked in the fabric of creation, small wormholes allowed them to slip through time to better work their craft.

Geminate Attack
AFFECTS: Unit
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: No
Allows Weaver to dispatch two attacks at once.
Additional attacks leave Weaver 0.25 seconds after the previous one, and have no range limit.
Bonus damage only applies to the geminated attack and not the original attack.
BONUS DAMAGE ON GEMINATE: 20 / 35 / 50 / 65

9 / 7 / 5 / 3

425




LEVEL 25 TALENT: +1 Geminate Attack
LEVEL 20 TALENT: +70 Bonus Damage On Geminate
Skitskurr's relationship with time is somewhat variable, causing his actions to be witnessed - and felt - more than once.

Time Lapse
PASSIVE: No
Weaver warps backward to whatever position it was in five seconds earlier--regaining the HP and mana from that time. No effect on cooldown, gold or experience. DISPEL TYPE: Strong Dispel
Removes most negative buffs from Weaver.
Time Lapse disjoints projectiles.

70 / 55 / 40

150 / 75 / 0

500


Aghanim's Scepter
Time Lapse may target allied Heroes with %abilitycastrange% cast range.
If Skitskurr does not deem the current reality of the world to fit his desires, he simply crawls back in time to right what was wronged.
Talents



+1 Geminate Attack
-3s Shukuchi Cooldown
+ 0.3 %



+0.5 Swarm Armor Reduction
+ 1.9 %
+70 Bonus Damage On Geminate



+2 Swarm Attacks to Kill
+ 2.0 %
+20 Mana Break



+7 Strength
+ 0.4 %
+60 Shukuchi Damage
Win Rate
Pick Rate
Strategy
Consider placing an observer for midlaner quickly with Shukuchi as you load into the game.
Sniping couriers with the help of a ward behind their tier 1 tower will reduce their available detection.
Keep checking opponents' inventory for detection.
Use Shukuchi to secure ranged creep last hits and damage the opponents at the same time.
Weaver is already very strong in early to mid game. Look around the map for opportunities to join the fights.
In fights, focus on applying Swarm on as many opponents as possible and prioritize killing supports and backliners first.
When not much is happening, push out the side lanes aggressively as Weaver is elusive.
Weaver enables the team to take Roshan fairly early due to Swarm armor reduction.
Pick up Aghanim's Shard once you have your damage items in the mid game to further improve your DPS.
Aghanim's Scepter is a game changing pick up. Paired with Blink Dagger or Aether Lens, it becomes easier to use.
With the Hivemind facet, look to spam The Swarm and try to latch it on all enemy heroes around you to build an experience advantage.
Counter Strategy
Bring a sentry and extra consumables to the lane against Weaver.
Remove The Swarm from yourself and from teammates or you will loose a lot of armor.
Weaver's Time Lapse will remove Dust of Appearance if it brings him out of the AoE.
Weaver is really good at killing supports and backliners. Protect them.
Becoming invisible removes The Swarm unless you are being detected.
Instant disables and silences are great against the elusive Weaver.
Armor items, Heaven's Halberd and Ghost Scepter are great against Weaver's physical damage.
Lore
The fabric of creation needs constant care, lest it grow tattered; for when it unravels, whole worlds come undone. It is the work of the Weavers to keep the fabric tight, to repair worn spots in the mesh of reality. They also defend from the things that gnaw and lay their eggs in frayed regions, whose young can quickly devour an entire universe if the Weavers let their attention lapse. Skitskurr was a master Weaver, charged with keeping one small patch of creation tightly woven and unfaded. But the job was not enough to satisfy. It nagged him that the original work of creation all lay in the past; the Loom had done its work and travelled on. He wanted to create rather than merely maintain--to weave worlds of his own devising. He began making small changes to his domain, but the thrill of creation proved addictive, and his strokes became bolder, pulling against the pattern that the Loom had woven.
The guardians came, with their scissors, and Weaver's world was pared off, snipped from the cosmic tapestry, which they rewove without him in it. Skitskurr found himself alone, apart from his kind, a state that would have been torment for any other Weaver. But Skitskurr rejoiced, for now he was free. Free to create for himself, to begin anew. The raw materials he needed to weave a new reality were all around him. All he had to do was tear apart this old world at the seams.