Clinkz

Popularity: #53

Leaderboard: #111

Ban Rank: #65

KDA Rank: #93

Hero

Build

Matchup

Clinkz stats, abilities and strategy [7.40]

Stalks invisibly to ambush lone enemies

When Clinkz stalks invisibly through the battlefield, none are safe from ambush. Swift of foot and arrow, he rains fiery death upon his foes, calling upon an army of blazing compatriots to bolster his assault.

Win Rate 46.7%

Pick Rate 6.7%

Attributes

Clinkz image

494 +44.0/lvl

327 +26.4/lvl

Strength Image

17 +2.0/lvl

Agility Image

25 +2.7/lvl

Intelligence Image

21 +2.2/lvl

Stats

Attack

Damage:

44 - 50 + 2.7/level (136 - 142 at level 30)

Attack

Range:

600

Attack

Armor:

4.2 + 0.5/level (19.6 at level 30)

Attack

Movement:

290

Roles

Carry

Durable

Nuker

Pusher

Support

Escape

Disabler

Initiator

Patch 7.40

  • Removed Suppressive Fire and Engulfing Step facets
  • Removed Tar Bomb ability
  • Removed Bone and Arrow innate ability

Facets

nuke icon

Trial By Pyre

Win Rate: 46.7%

Pick Rate: 99.6%

This facet doesn't do anything. Clinkz is still burning with revenge...

Abilities

Innate Ability Image
Infernal Shred

ABILITY: Passive


Clinkz and his skeletons apply a stacking debuff that causes their attacks to pierce up to 20% of the target's total physical armor (does not reduce their armor). Clinkz applies 2% per attack, and skeletons apply 1%.

Lasts 5 seconds.


Patch 7.40

  • New innate ability. Passive, can't be leveled up
  • Clinkz and his skeletons apply a stacking debuff that causes their attacks to pierce up to 20% of the target's armor. Clinkz applies 2% per attack, and skeletons apply 1%. Debuff lasts 5 seconds
Q

Strafe

PIERCES DEBUFF IMMUNITY: Yes

PASSIVE: No

DISPELLABLE: Yes

DEBUFF: Yes


Clinkz gains attack speed and has bonus attack range. Any current Skeleton Archers within a 1200 radius of Clinkz also gain bonus attack range and 50% of the attack speed bonus.

Casting Strafe does not break Skeleton Walk invisibility.


ATTACK SPEED BONUS: 100 / 140 / 180 / 220

DURATION: 3.5

ATTACK RANGE BONUS: 200

Cooldown

30 / 25 / 20 / 15

Mana Cost

60 / 70 / 80 / 90

Cast Range

1200


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branchTalent tree branch

LEVEL 25 TALENT: -9s Strafe Cooldown

LEVEL 20 TALENT: +40 Strafe Attack Speed

LEVEL 10 TALENT: +0.75s Strafe Duration


Patch 7.40

  • Skeleton Archers attack speed factor decreased from 60% to 50%

The closest Clinkz can come to peace is knowing that this was the last thing Maraxiform ever saw.

W

Searing Arrows

AFFECTS: Unit

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: Yes

PASSIVE: No


Imbues Clinkz's arrows with fire for extra damage.

Skeleton Archers will fire Searing Arrows at targets Clinkz attacks for 50% damage.


Searing Arrows deal damage to structures.

The damage is directly added to Clinkz' attack damage, as physical damage.


BONUS DAMAGE: 18 / 32 / 46 / 60

Mana Cost

10

Cast Range

600


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 25 TALENT: Searing Arrows Multishot

LEVEL 15 TALENT: +60 Attack Range


Patch 7.40

  • Returning as base ability
  • Imbues Clinkz's arrows with fire for extra 18/32/46/60 extra damage. Skeleton Archers always fire Searing Arrows with 50% reduced damage. Mana Cost: 10
  • Skeleton Archers target the enemy attacked by Clinkz with Searing Arrows effect

Clinkz simply lights his arrows from his flaming essence for quite the destructive effect.

E

Death Pact

AFFECTS: Unit

PASSIVE: No


Clinkz consumes the target enemy creep or friendly Skeleton Archer, healing and gaining max health. Does not take Clinkz out of Skeleton Walk.


If the target is an enemy, Clinkz will gain the correct experience and gold.

Increases Clinkz' current and max HP.

When the duration ends, max HP returns to normal, but current HP stays the same.


DURATION: 45

BASE CHARGE RESTORE TIME: 40

BONUS HEALTH: 175 / 250 / 325 / 400

CREEP MAX LEVEL: 4 / 5 / 6 / 6

Mana Cost

60

Cast Range

700


Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

LEVEL 20 TALENT: +350 Death Pact Bonus Health

LEVEL 15 TALENT: +1 Death Pact Charge


Patch 7.40

  • No longer creates Skeleton Archers

Sutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings.

R

Skeleton Walk

PASSIVE: No


Clinkz moves invisibly through units until the moment he attacks or uses items. Leaving Skeleton Walk creates Skeleton Archers.

Skeleton Archers are immobile and die within multiple attacks from a hero or tower. Skeleton Archers deal a percentage of Clinkz' damage, and deal 25% less damage to buildings. Attack range is equal to Clinkz' attack range.


Has a fadetime of 0.6 / 0.6 / 0.6 seconds.


DURATION: 35 / 40 / 45

BONUS MOVEMENT SPEED: 25% / 35% / 45%

SKELETON ARCHER COUNT: 2 / 3 / 4

SKELETON ARCHER DURATION: 20 / 25 / 30

SKELETON ARCHER HITS TO KILL: 2

SKELETON ARCHER ATTACK RATE: 1.6

SKELETON ARCHER DAMAGE: 20%

Cooldown

24 / 21 / 18

Mana Cost

80 / 105 / 130


Talet tree backgroundTalent tree branchesTalent tree branch

LEVEL 10 TALENT: -4s Skeleton Walk Cooldown


Patch 7.40

  • Skeleton Archer stats and Aghanim's Scepter upgrade are now part of Skeleton Walk
  • Skeleton Archer Duration rescaled from 15/20/25/30s to 20/25/30s
  • Also applies to Burning Army

With a burst of fire and puff of smoke, the Bone Fletcher was nowhere to be seen.

Burning Barrage

Shard grants new ability

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: Yes

PASSIVE: No


CHANNELED - Clinkz channels and shoots multiple piercing arrows in the target direction that hit all enemy units dealing a percentage of Clinkz' attack damage and applying attack modifiers.


Bonus Attack Range increases the length of Burning Barrage.


ARROWS FIRED: 6

RANGE: 850

DAMAGE PER ARROW: 75%

Cooldown

17

Mana Cost

40


Patch 7.40

  • No longer slows the targets

It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver.

Burning Army

Scepter grants new ability

DAMAGE TYPE: Physical

PASSIVE: No


Summons a row of Burning Skeleton Archers in the target location.


RANGE: 900

COUNT: 6

SPAWN INTERVAL: 0.1

Cooldown

70

Mana Cost

150

Cast Range

600


Patch 7.40

  • Spawn Interval improved from 0.15s to 0.1s
  • Skeleton count increased from 5 to 6

Existing on the brink of life and death, Clinkz has learned to temporarily bridge the gap between the two.

Talents

Talet tree backgroundTalent tree branchesTalent tree branch

Searing Arrows Multishot

+ 0.5%

-9s Strafe Cooldown

Talet tree backgroundTalent tree branchesTalent tree branch

+40 Strafe Attack Speed

+350 Death Pact Bonus Health

+ 1.1%

Talet tree backgroundTalent tree branchesTalent tree branch

+1 Death Pact Charge

+60 Attack Range

+ 0.9%

Talet tree backgroundTalent tree branchesTalent tree branch

-4s Skeleton Walk Cooldown

+0.75s Strafe Duration

+ 0.2%

Win Rate

Pick Rate

Patch 7.40

  • Level 25 Talent Tar Bomb Multishot replaced with Searing Arrows Multishot

Strategy

Tar Bomb is your main tool for harrasing in the lane try to use it when you can get a lot of hits on the enemy.

Check opponent's inventory frequently for detection.

Death Pact gives you a massive boost of current and max HP. Look to maintain at least one charge of it to use during fights.

Once you have Desolator, you can look for kills and get involved in fights.

Avoid passing by the typical Sentry Ward spots like pillars and active rune spots.

In fights try to focus targets that you can burst such as supports or squishy heroes without escapes.

Use the Orchid Malevolence power spike to put pressure on the map by getting kill after kill on isolated enemy heroes.

Pick up Aghanim's Shard after getting Desolator to have AoE damage in teamfights as well as instant wave clear with Burning Barrage.

With the Engulfing Step facet, you can use Death Pact on a creep or skeleton to instantly reposition yourself to close the gap or get away from enemy heroes.

Contest or steal wisdom runes every 7 mins

Counter Strategy

Bring a Sentry Ward to the lane and Dust of Appearance later on for Clinkz.

Try to go on Clinkz when his death pact expires or if he is too far forward.

Make sure to always carry Dust of Appearance vs Clinkz and use Sentry Ward on the popular fighting/farming spots.

Pair Observer and Sentry Wards to spot Clinkz's movements.

Carry detection on multiple heroes against Clinkz.

Armor items are good against Clinkz.

Accuracy items like Monkey King Bar are good against Strafe if Clinkz took the Suppressive Fire facet.

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Clinkz Dota 2 – Strategy, Stats & Patch Notes