Legion Commander stats, abilities and strategy
Increases power with each duel victory
Marching across the battlefield, Legion Commander challenges lone enemies in single combat. Each duel she wins increases the power of her attacks, until at last she can become a relentless one-woman army.
Win Rate 51.7%
Pick Rate 17.3%
Attributes

648 +68.2/lvl
315 +26.4/lvl

24 +3.1/lvl

18 +1.7/lvl

20 +2.2/lvl
Stats

Damage:
57 - 61 + 3.1/level (160 - 164 at level 30)

Range:
150

Armor:
3.0 + 0.3/level (13.6 at level 30)

Movement:
325
Roles
Carry
Durable
Nuker
Pusher
Support
Escape
Disabler
Initiator
Patch 7.38
- Base Strength increased from 23 to 24
Facets

Stonehall Plate
Win Rate: 51.4%
Pick Rate: 73.8%
Overwhelming Odds grants an all damage barrier based on the damage it deals to enemy heroes.

Spoils of War
Win Rate: 52.4%
Pick Rate: 26.2%
When a Duel is won, units that damaged the loser during the Duel will gain permanent bonus damage. If Legion Commander won the Duel, she will automatically cast Press the Attack on herself and assisting allies.
Patch 7.38c
- Duel: Press the Attack duration on allies after duel win is now decreased by 50%
Patch 7.38
- Duel: Now if Legion Commander wins, also automatically casts Press the Attack on her and all assisting allies
Abilities

ABILITY: Passive
PASSIVE: Breakable
Attacking an enemy hero that is higher level than you increases your HP regeneration, lifesteal, and incoming heals by 50% for %duration%s.
Always applies when attacking a hero that is at max level.

Overwhelming Odds
AFFECTS: Area
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
Turns the enemies' numbers against them, dealing damage per unit or per hero and granting you bonus attack speed. Deals bonus damage to illusions and summoned units as a percent of their current health. Can be cast during Duel.
BASE DAMAGE: 40 / 70 / 100 / 130
DAMAGE PER CREEP: 14 / 16 / 18 / 20
DAMAGE PER HERO: 40 / 70 / 100 / 130
BONUS ATTACK SPEED: 50 / 75 / 100 / 125
SPEED DURATION: 6
RADIUS: 600
RADIUS BONUS IN DUEL:
DAMAGE TO BARRIER: %
BARRIER DURATION:

18

90 / 105 / 120 / 135
FACET: Stonehall Plate

Overwhelming Odds grants an all damage barrier based on the damage it deals to enemy heroes.


Aghanim's Shard
Gives %duel_radius_bonus% bonus radius when cast during Duel.




LEVEL 15 TALENT: +35 Overwhelming Odds Damage per Hero
LEVEL 10 TALENT: -2s Overwhelming Odds Cooldown
Patch 7.38
- Mana Cost rescaled from 100/110/120/130 to 90/105/120/135
The archers of Stonehall are ready at Tresdin's command.

Press The Attack
AFFECTS: Unit
PIERCES DEBUFF IMMUNITY: No
PASSIVE: No
DISPELLABLE: Yes
BUFF: Yes
Removes debuffs and disables from the target friendly unit, and grants bonus movement speed and health regen for a short time. DISPEL TYPE: Strong Dispel
DURATION: 5
BONUS MOVE SPEED: 10% / 14% / 18% / 22%
HP REGEN: 24 / 36 / 48 / 60

16 / 15 / 14 / 13

110

700





LEVEL 20 TALENT: 300 AoE Press The Attack
LEVEL 15 TALENT: +40 Press The Attack HP Regen
LEVEL 10 TALENT: +12% Press The Attack Movement Speed
The rallying horn of the Bronze Legion is able to inspire any heart.

Moment of Courage
ABILITY: Passive
PASSIVE: Breakable
When attacked, Legion Commander has a chance to immediately counterattack with bonus lifesteal.
CHANCE TO COUNTERATTACK: 25%
LIFESTEAL: 55% / 65% / 75% / 85%

1.9 / 1.5 / 1.1 / 0.7




LEVEL 25 TALENT: +75% Moment of Courage Lifesteal
LEVEL 20 TALENT: +8% Moment of Courage Proc Chance
Patch 7.38
- Now follows global Lifesteal rules (as a result, gained 40% creep penalty)
Tresdin knows that an enemy's most vulnerable moment often follows their fiercest stroke.

Duel
AFFECTS: Unit
PIERCES DEBUFF IMMUNITY: Yes
PASSIVE: No
DEBUFF [E]: Yes
Legion Commander and the target enemy hero are forced to attack each other for a short duration. Neither hero can use items or abilities, with the exception of Legion Commander being able to cast Overwhelming Odds. If either hero dies during the duration, the hero winning the Duel gains permanent bonus damage.
Duels will end if the units are pushed 2000 units apart.
DURATION: 4 / 4.5 / 5
BONUS DAMAGE: 10 / 20 / 30
ASSIST BONUS DAMAGE:
DAMAGE REDUCTION: 0%
COOLDOWN: 60 / 55 / 50

60 / 55 / 50

75

200
FACET: Spoils of War

When a Duel is won, units that damaged the loser during the Duel will gain permanent bonus damage. If Legion Commander won the Duel, she will automatically cast Press the Attack on herself. Assisting allies will also receive a Press the Attack buff with duration decreased by 50%.


Aghanim's Scepter
Increases Duel duration. Legion Commander is debuff immune for the duration of the Duel.
ASSIST BONUS DAMAGE:


Aghanim's Shard
Increases Duel damage by %shard_duel_damage_bonus% per win. Applies retroactively.
Patch 7.38
- No longer casts Press the Attack on victory by default
- Cast Range decreased from 200/250/300 to 200
- Duration rescaled from 3.75/4.5/5.25s to 4/4.5/5s
- Aghanim's Scepter duration bonus decreased from +2.25s to +2s
- Aghanim's Scepter Debuff Immunity now has more prominent visual effects
- Aghanim's Shard Bonus Damage per win decreased from +8 to +5
To face a soldier of Stonehall in single combat is a challenge few can resist.
Talents



Press the Attack grants 1.5s Debuff Immunity
+ 0.5 %
+75% Moment of Courage Lifesteal



+8% Moment of Courage Proc Chance
300 AoE Press The Attack
+ 2.0 %



+35 Overwhelming Odds Damage per Hero
+40 Press The Attack HP Regen
+ 2.2 %



+12% Press The Attack Movement Speed
+ 0.8 %
-2s Overwhelming Odds Cooldown
Win Rate
Pick Rate
Strategy
Consider skilling Press the Attack on level 1 or 2 if you are being harassed by dispellable damage-over-time spells.
Use Overwhelming Odds to secure a creep last hit and harass the enemy heroes at the same time, especially if it is the enemy ranged creep.
Aggro creeps on yourself to increase Moment of Courage procs. It can be useful for denying as well. You can also abuse the global aggro mechanic to force creeps to hit you later into the game.
Once you get Blink Dagger, do not give up farm to start running around the map. Keep scaling into the game while making plays happen at the same time.
Make sure not to overblink as you will land 240 units shorter than the maximum of 1200.
Duelling any hero is fine in early to midgame to collect Duel victories which will then allow you to potentially solo kill heroes.
Aghanim's Shard is an essential pick-up as it is a great buff to give you extra Duel damage per victory.
In mid to late game make sure to Duel specific heroes and not care about Duel victory as much.
Sometimes it is better not to initiate fights, but rather stay back to save an ally with Press the Attack and turn the fight around. Patience is key.
Counter Strategy
In the lane against Legion Commander stay away from your partner to reduce impact of Overwhelming Odds
Avoid wasting mana on harassing Legion Commander with spells that can be dispelled by Press the Attack. Use those spells once she used Press the Attack
Avoid getting into melee range of Legion Commander
Keep an eye on Legion Commander's Blink Dagger or Shadow Blade purchase. She will want to find pickoffs so it's good to group up and bait with one hero and then to counter-attack
Good counters items against Legion Commander's duel are Eul's Scepter, Linken's Sphere and Ethereal Blade
Legion Commander is immune to debuffs when duelling with Aghanim's Scepter.
Lore
They came without warning. Within the city walls of Stonehall there came a rumble and a terrible sound, and from blackness unknown came a force of beasts numbering beyond count, wielding flame and foul sorcery, slaying and snatching mothers and sons to dark purpose. Of once-mighty Stonehall's military strength only the Bronze Legion, led by the indomitable Commander Tresdin, was near enough to answer the call of battle. They rode into their city, fighting through bloodstained alleyways and burning markets, cutting their way through the monstrous throng to the source of the sudden invasion: an ethereal rift within the city square, and at its precipice thundered their dreaded champion.
Enwrapped in a corrosive shimmer, the leader of the abyssal horde swung its massive blade, cleaving a legionnaire in two as his flesh began to spoil. Tresdin lifted her blood-stained sword and settled her sights on the beast. It turned, smiling at her through a maze of teeth. Heedless of the battle raging around them, they charged one another.
Deflecting blow after blow, the pair danced their deadly duel as the Bronze Legion met its end around them. Tresdin leapt forward as her foe swung its sword to meet her. The odds turned. The attack smashed into Tresdin suddenly, a brutal thrust from the side, but even as her balance slipped she rallied her strength for another stroke. Blade scraped on blade, beyond the hilt to the gnarled paw below, carving it in two in a fearsome spray of sparks and blood. The vile audience looked on in astonishment as she pressed the attack, driving her blade through her foe's flesh into the stampeding heart within. With a scream that split the clouds above, the beast erupted in a torrent of gore and anguish. The stygian portal wavered, the power sustaining the chasm beyond vanishing as suddenly as it had appeared. The remaining invaders fell quickly to Stonehall steel.
Though victorious, the survivors saw little to celebrate: the city lay in ruins, and survivors were few. Fires continued to spread. Unfurling her banners of war, Tresdin gathered what allies she could. Her anger smoldered as she pledged brutal vengeance upon the forces of the abyss, and damned be any who would dare stand in her way.