Crimson Guard – Dota 2 Guide, Stats & Hero Matchups [Patch 7.38c]

Upgraded Item | Armor

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A cuirass originally built to protect against the dreaded Year Beast.

A shield of solidarity, a powerful and protective item that not only fortifies your hero's defenses but also offers additional protection to nearby allies in the most resilient way.

Base Combat Stats

bonus health

+ 250 Health

bonus health regen

+ 12 Health Regeneration

+ 8 Armor

Recipe

Abilities

Active: Guard

For 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2.2% of the casters max health value from each incoming attack.

Units may only be affected by Guard once every 35 seconds.

Radius: 1200

Mana: 75

Cooldown: 40

Passive: Damage Block

Grants a 60% chance to block 75 damage from incoming attacks on melee heroes, and 50 damage on ranged.

Additional Insights

  • Multiple sources of damage block do not stack.
  • Interrupts casters channeling when activatedAffects Buildings
  • Stacks with multiple damage block sources
  • Picture your hero equipped with this incredible item, it's like wielding an imposing shield that provides exceptional protection against enemy assaults. The Crimson Guard significantly boosts your hero's armor and provides a shield that blocks incoming attacks.

Statistics

The statistics below shows the percentage of hero builds which contain Crimson Guard as a core, common or situational item for each role. These statistics are based on our hero guides.

Offlane

Core: 0%

0 out of 44 guides

Offlane

Common: 2%

1 out of 44 guides

Offlane

Situational: 43%

19 out of 44 guides

Support

Core: 0%

0 out of 63 guides

Support

Common: 0%

0 out of 63 guides

Support

Situational: 8%

5 out of 63 guides

Mid

Core: 0%

0 out of 37 guides

Mid

Common: 0%

0 out of 37 guides

Mid

Situational: 5%

2 out of 37 guides

Carry

Core: 0%

0 out of 43 guides

Carry

Common: 0%

0 out of 43 guides

Carry

Situational: 0%

0 out of 43 guides

Itemization Strategy

If multiple opponents has their damage output coming from physical attacks this the item to go, A mid game item that is built by offlaners specially those with high hp as the mechanic of it's block is percentage based now meaning it will scale just like how it did in the meta.

Heroes countered by Crimson Guard

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Gives your team and buildings a barrier to take less damage from right clicks from Beastmaster and his summons to nullify his kill and push potential.
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Gives your team and buildings a barrier to take less damage from right clicks from Broodmother and her army of Spiderlings to nullify their kill and push potential.
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Gives your team and buildings a barrier to take less damage from right clicks from Chaos Knight and his illusions to nullify their kill and push potential.
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Gives you and your team a barrier to take less damage from Juggernaut's right clicks and Omnislash.
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Gives your team and buildings a barrier to take less damage from Spirit Bear's and Lone Druid's right clicks to nullify their kill and push potential.
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Gives your team and buildings a barrier to take less damage from right clicks from Lycan and his Wolf pack to nullify his kill and push potential.
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Gives you and your team a barrier to take less damage from Marci's right clicks to nullify her kill potential during Unleash.
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Gives you and your team a barrier to take less damage from Medusa right clicks and nullify her AoE kill potential.
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Gives your team and buildings a barrier to take less damage from right clicks from Meepo and his clones to nullify their kill and push potential.
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Gives you and your team a barrier to take less damage from Monkey King's right clicks and nullify his burst potential inside Wukong's Command.
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Greatly enhances your own as well as your team's survivability versus Naga as she does a lot of lower damage hits with her Illusions rather than a few high damage hits or crits
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Gives your team and buildings a barrier to take less damage from right clicks from Nature's Prophet and Treants to nullify his kill and push potential.
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Gives your team and buildings a barrier to take less damage from Riki's right clicks and Tricks of the Trade to nullify his kill and push potential.
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Gives your team and buildings a barrier to take less damage from right clicks from Terrorblade and his illusions to nullify his kill and push potential.
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Gives your team and buildings a barrier to take less damage from right clicks from Visage and his Familiars to nullify his kill and push potential.

Trivia

Was made specifically to be an armor against the Year Beast in the Dota lore.
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