Octarine Core
Main shop
4800 At the core of spellcraft are spectrums only the very gifted can sense.
Picture the Octarine Core in Dota 2 as the ultimate magical gem, the hero's ticket to spellcasting paradise! When your hero gets their hands on this magnificent item, it's like unlocking a treasure trove of spellcasting wonders. The Octarine Core does something truly magical it reduces the cooldowns of your hero's abilities and items.
Base Combat Stats
Combat Stats
+ 625 Health
+ 625 Mana
+ 6 Mana Regen
Recipe
Abilities
Passive: Cooldown Reduction
Reduces the cooldown time of all spells and items.
Additional Insights
A truly one of a kind item in dota, that speeds the game more for spell users and burst type heroes. Also gives significant Health, Mana and Mana Regeneration that compliments well to most heroes that builds it.
Statistics
The statistics below shows the percentage of hero builds which contain Octarine Core as a core or non-core item for each role. These statistics are based on our hero guides.
Itemization Strategy
Highly recommended for Cores specially Mid magical heroes like Zeus,Invoker, Queen of Pain and many more. More Recently it has also been a go to item of offlaners that likes to initiate because of it's added Health and Cooldown Reduction keeping them annoying all throughout the engagement.
Heroes with Octarine Core as Core Item
A core item that maintains your pickoff and teamfight potential on the map more often by reducing the cooldown of your spells and items.
A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items. Also gives mana regen to spam Wild Axes.
A core item that maintains your scouting and kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your teamfight prowess and tower taking potential on the map more often by reducing the cooldown of Primal Split.
A core item that maintains your scouting and kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your mobility and teamfight prowess on the map more often by reducing the cooldown of all your spells and items.
A late game pick up that decreases the cooldown on your items and spells. Especially useful to have close to no down time on Shadow Realm and spam it with Aghanims Scepter.
A core item that maintains your kill threat and save potential on the map more often by reducing the cooldown of all your spells and items.
A core item that helps provide you with cooldown reduction on spells and items. Also makes you tankier.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of Static Storm.
A core item that maintains your teamfight potential on the map more often by reducing the cooldown of all your spells and items.
A core late game item that helps reduce all cooldowns of spells and items which Ember Spirit heavily relies on.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of Black Hole.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells and items.
A late game pick up that maintains your kill threat on the map more often by reducing the cooldown of Duel.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your pickoff and teamfight potential on the map more often by reducing the cooldown of your spells and items.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of Reverse Polarity.
A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
A core late game item that allows you to spam Death Pulse repeatedly with low cooldown. Also helps to reduce cooldown of other spells and items.
A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells.
An incredible item for Puck that makes you elusive and hard to catch with lower cooldowns on all your spells and items. Also maintains your kill threat and split push potential on the map more often.
A core item that maintains your kill threat and tower taking potential on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your mobility and kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your AoE silence and kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells. Also provides mana regen to spam Glaives of Wisdom.
A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items. Also provides mana regen to spam spells.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your kill threat and split push potential on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your save potential and kill threat on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your kill threat and split push potential on the map more often by reducing the cooldown of your spells and items.
A core item that maintains your teamfight prowess on the map more often by reducing the cooldown of Chaotic Offering.
A core item that maintains your teamfight prowess and split push potential on the map more often by reducing the cooldown of all your spells and items.
A core item that maintains your kill threat on the map more often by reducing the cooldown of all your spells and items.
Trivia
The Octarine Core's name and concept are a nod to the fantasy literature of Terry Pratchett's Discworld series. In the Discworld novels, Octarine is described as a magical color that represents the eighth color in the spectrum, visible only to wizards and magical creatures. It's often associated with magic and the supernatural.