Lotus Orb
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3850 The jewel at its center still reflects a pale image of its creator.
Your hero's reflective shield—a powerful and protective item that not only defends your hero but also rebounds enemy spells.
Base Combat Stats
+ 6.5 Health Regeneration
+ 4.0 Mana Regeneration
+ 250 Mana
Recipe
Abilities
Active: Echo Shell
Applies a shield to the target unit for 6 seconds which re-casts most targeted spells back to their caster.
The shielded unit will still take damage from the spell.
Dispel Type: Basic Dispel
Mana: 175
Cooldown: 15
Additional Insights
So, envision the Lotus Orb as your hero's shimmering safeguard, a friendly item that shields, reflects spells, and allows your hero to turn adversity into an enchanting advantage
Statistics
The statistics below shows the percentage of hero builds which contain Lotus Orb as a core or non-core item for each role. These statistics are based on our hero guides.
Itemization Strategy
A mid to late game item, this item is higly contested when a scenario arise where one hero has to front no matter what or give him extra dispel that gives him freedom to worry less. Heroes that build this item varies from offlaners or supports that goes to the route of using utilites.
Heroes countered by Lotus Orb
Lets you reflect all four single target Bane spells. Particularly useful against Fiend's Grip to cancel it instantly.
Lets you reflect and instantly cancel Flaming Lasso. Also gives you a dispel against Sticky Napalm and Flamebreak.
Lets you reflect Rupture and make it difficult for Bloodseeker to run you down. Also provides a dispel against the Blood Rite silence.
Gives you a dispel against Track and reflects Shuriken Toss and Track back onto Bounty Hunter to do more damage and maintain vision of him.
Lets you reflect Chaos Bolt and not let Chaos Knight follow up on his stun with his burst damage.
Lets you dispel Bramble Maze and Cursed Crown before it triggers. Also lets you reflect Cursed Crown back on Dark Willow.
Lets you dispel Silence off yourself or an ally. Also lets you reflect Spirit Siphon back on Death Prophet and render it ineffective.
Lets you reflect Doom and turn the tables on him in a fight. Also gives you a dispel against the Infernal Blade damage.
Lets you dispel the Geomagnetic Grip silence and Magnetize off yourself or an ally.
Lets you reflect Soulbind and Phantom's Embrace back on Grimstroke. Can also be used to dispel the slow from Stroke of Faith.
Lets you reflect Homing Missile back on Gyrocopter when it is about to connect. Also lets you dispel the movement slow from Call Down.
Lets you reflect Omnislash back onto Juggernaut and render it completely ineffective.
Gives you a dispel against Solar Bind and Blinding Light. Also lets you reflect Solar Bind back onto Keeper of the Light to reduce his mobility.
Lets you reflect all of Lich's high damage spells. Particularly useful to cast Chain Frost back onto Lich and possibly do massive damage in fights.
Lets you reflect all four single target Lion spells and disrupt his initiation. Can possibly let you kill Lion by reflecting Finger of Death.
Lets you reflect Dismember back onto Pudge to instantly interrupt it.
Lets you reflect Life Drain back onto Pugna and render it completely ineffective.
Lets you reflect Static Link back onto Razor and render it completely ineffective.
Lets you reflect all of Rubick's usable spells. Particularly useful against Telekinesis to foil his initiation and not land in a dangerous spot.
Lets you reflect Burrowstrike back onto Sand King to foil his initiation and stun him and possibly other enemies caught under the reflected spell.
Lets you reflect Disruption and Demonic Purge back onto Shadow Demon to foil his initiation and spell combo. Also lets you dispel Disseminate.
Lets you reflect most of Shadow Shaman's spells back onto him. Particularly useful against Hex and Shackles to foil his initiation.
Lets you dispel Global Silence and Arcane Curse off yourself or a teammate.
Lets you dispel the Ancient Seal silence and Rod of Atos off yourself or a teammate.
Lets you dispel Corrosive Haze off yourself or a teammate. Also useful to reflect Corrosive Haze back onto Slardar and burst him with physical damage.
Lets you reflect Storm Hammer back onto Sven to stun him back and foil his initiation.
Lets you reflect Sunder back onto Terrorblade and render it completely ineffective. Also lets you dispel Reflection.
Lets you reflect Laser and items like Scythe back onto Tinker to control him, disable his Blink, and do damage. Also lets you dispel the Laser blind.
Lets you dispel Overgrowth off yourself or an ally. Also lets you dispel or reflect Leech Seed.
Lets you dispel Venomous Gale and Poison Sting off yourself or an ally. Also lets you reflect Noxious Plague back onto Venomancer.
Lets you dispel the Poison Attack stacks off yourself or an ally. Also lets you reflect Viper Strike back onto Viper.
Gives you a dispel against Grave Chill. Also lets you reflect Soul Assumption back onto Visage.
Lets you dispel Fatal Bonds and Shadow Word off yourself or an ally. Also lets you dispel the lingering slow of Upheaval outside its AoE.
Lets you reflect Winter's Curse back onto Winter Wyvern. Also lets you dispel Arctic Burn and Splinter Blast off yourself or an ally to get rid of the slow and damage over time.
Lets you return Paralyzing Cask back onto Witch Doctor and possibly interrupt Death Ward from the stun.
Lets you reflect Arc Lightning and Lightning Bolt back onto Zeus. Also reflects Arc Lightning if Zeus attacks you with Aghanims Shard.
Trivia
Reverse Polarity (Magnus), Black Hole (Enigma), and Ravage (Tidehunter). These potent area ofeffect crowd control ultimates, when targeted at a hero equipped with Lotus Orb, can be deflected back, causing chaos among the enemy team.