Earth Spirit Pro Builds & Guides
Dota Coach Guide
Select Role
Facet
Ready to Roll
Rolling Boulder can roll over allied heroes for additional bonuses.
Rolling Boulder
Rolling over an allied hero grants the allied hero 15,20,25,30% bonus movespeed for 4s. If he rolls over an allied hero, Earth Spirit will travel further and faster, and stun enemies for longer,
SPEED (ALLIED HERO): 1900
DISTANCE MULTIPLIER (ALLIED HERO): 2.5
ALLIED HERO BONUS STUN DURATION: 0.3 / 0.5 / 0.7 / 0.9
Ability Build
Item Build
In Game Guides
Standard Position 4, Facet 3
7.37d | Off Lane | 2,589,176 subscribers
Thunderpick
View on Steam
starting items
Early game
Core items
Utility Items
Situational items
Extension items
MOUZ Guides | Earth Spirit Mid
7.37c | Core | 616,786 subscribers
2086
ImmortalFaith
View on Steam
Starting Items
Early Game
Core Items
Situational Items
consumables
visit mouz.gg/dota
Pro Builds
3105
ffffFff
1 hour ago
KILLS
10
DEATHS
4
ASSISTS
20
KDA
7.5
TEAM KILL %
63.8%
GPM
586
XPM
579
LH/DN
160/8
STARTING ITEMS
ITEM PURCHASE HISTORY
00:18
00:22
00:57
01:24
03:01
03:51
04:01
04:56
05:10
05:10
05:25
06:03
07:05
08:05
10:22
10:25
13:03
13:31
15:01
15:49
16:41
18:20
19:17
19:17
19:17
19:17
22:21
22:44
22:44
23:12
23:39
25:31
25:31
26:53
26:53
26:53
29:18
29:18
29:18
FINAL ITEMS
ABILITIES
00:00
1
01:36
2
02:54
3
03:55
4
05:51
5
07:13
6
08:20
7
09:19
8
11:33
9
14:08
10
16:49
11
17:40
12
19:01
13
20:29
14
22:39
15
23:47
16
28:36
18
TEAMMATES
OPPONENTS
541
Дотеры= убежища))
4 hours ago
KILLS
16
DEATHS
2
ASSISTS
18
KDA
17
TEAM KILL %
73.9%
GPM
636
XPM
927
LH/DN
183/5
STARTING ITEMS
ITEM PURCHASE HISTORY
01:28
02:33
03:18
04:06
05:00
05:00
05:00
05:37
05:47
05:48
10:16
10:29
11:09
11:09
12:38
12:38
13:51
14:13
15:48
16:49
16:50
19:19
19:19
19:56
20:37
23:02
25:41
28:06
28:06
28:06
29:12
FINAL ITEMS
ABILITIES
00:00
1
00:50
2
01:35
3
02:56
4
04:31
5
05:26
6
07:24
7
09:20
8
10:41
9
11:52
10
12:23
11
13:01
12
16:13
13
17:49
14
19:31
15
21:17
16
24:36
18
26:32
20
TEAMMATES
OPPONENTS
3641
Uyuyu
4 hours ago
KILLS
4
DEATHS
3
ASSISTS
44
KDA
16
TEAM KILL %
88.9%
GPM
485
XPM
605
LH/DN
91/4
STARTING ITEMS
ITEM PURCHASE HISTORY
01:02
02:12
02:37
04:39
06:59
06:59
07:00
07:00
07:20
07:40
07:42
07:42
07:42
08:58
11:16
13:14
13:15
13:39
15:15
17:18
18:08
23:35
24:06
28:04
28:04
28:04
29:35
FINAL ITEMS
ABILITIES
00:00
1
00:57
2
01:53
3
02:58
4
04:35
5
05:32
6
07:14
7
08:31
8
10:46
9
12:49
10
14:20
11
16:27
12
19:07
13
20:12
14
23:39
15
25:07
16
28:58
18
TEAMMATES
OPPONENTS