Pugna counter and synergy picks
Pick Pugna with Meepo to increase win-rate from 50.1% to 55.4% or against Timbersaw to increase win-rate to 56.7% in Patch 7.39c.
Good with...
...based on stats [7.39c]
Hero | Change in Win Rate ▼ |
---|---|
5.3% | |
4.9% | |
4.9% | |
4.4% | |
4.1% | |
3.8% | |
3.4% | |
2.9% | |
2.8% | |
2.7% | |
2.6% | |
2.6% | |
2.4% | |
2.3% | |
2.3% |
...based on gameplay [7.39c]
Drow can deal safe physical damage from range. Nether Ward protects Drow from backline initiators. Life Drain sustains Drow in extended fights. They pair well in fast pushing and zoning enemies from objectives.
Pugna and Leshrac deal high magic burst that scales well together. Decrepify amplifies Leshrac’s magic damage with Pulse Nova and Lightning Storm. Nether Ward punishes enemies casting spells to stop Leshrac. They pressure towers and choke zones with ease.
Jakiro slows enemies in place with Ice Path and Macropyre while Pugna blasts with Nether Blast. Decrepify amplifies Jakiro’s magic spells greatly. Both heroes defend towers and stall pushes effectively. Their combined magic damage overwhelms unprepared teams.
Zeus benefits from Decrepify amplifying his burst spells. Nether Ward adds additional punishment for enemies trying to counter his combo. Life Drain ensures Zeus survives when dived or counter-initiated. Together, they dominate midgame with map-wide pressure.
Pugna Decrepifies enemies to amplify Skywrath’s Mystic Flare and Arcane Bolt. Nether Ward punishes spell-heavy teams trying to retaliate. Life Drain adds sustain and forces enemies to split during fights. Their combo is extremely punishing against squishy heroes
Venomancer’s poison damage persists through Decrepify while Pugna controls positioning. Nether Ward punishes enemies trying to purge or dispel DoT effects. Together they siege towers and wear down enemies over time. Life Drain keeps Venomancer alive in extended fights.
Pugna helps Death Prophet survive with constant Life Drain during Exorcism. Decrepify stalls enemy counter-initiations while ghosts do damage. Nether Ward punishes teams trying to chain spells onto her. They make a strong pushing duo with great sustain and control.
Pugna Decrepifies enemies for Snapfire to hit full Mortimer Kisses. Life Drain saves Snapfire after aggressive dives or cookie jumps. Nether Ward protects Snapfire during long cast animations. Together, they deliver high burst and zone control.
Pugna’s frequent spell use provides Rubick many options to steal. Decrepify sets up easy lifts and Spell Steal targets. Rubick’s disable covers Pugna’s vulnerability during Life Drain channeling. Both heroes dominate in magical teamfights and punish grouped enemies.
Void Spirit provides frontline pressure while Pugna supports with Life Drain and blasts. Decrepify protects Void Spirit during dives or spell use. Nether Ward prevents enemies from reacting with too many spells. They enable aggressive plays and punish slow reactions.
...core items [7.39c]
A core item for mid laners to gain some HP and mana sustain. Also allows the potential to make plays with power runes past the 6 minute mark.
A core
Boots of Speed upgrade for mana sustain to spam Nether Blast and Life Drain for farming, fighting, and taking towers.
A core item that lets you cast spells and items from a distance and keep yourself out of danger in fights or when taking towers. Can be upgraded to
Ethereal Blade later in the game.
A core item that provides you with another source of magical burst damage to go with your spells. Works well with Decrepify to amplify your burst damage. Also lets you instantly kill basic illusions and creeps.
A core item to boost your magic damage output and tankiness. Lets you be more fearless when attempting kills on enemy heroes and taking towers with Nether Blast.
A core item that lets you stay back in teamfights and do damage with Life Drain through your Nether Ward. Works well to remain safe while dealing massive AoE damage.
A core mobility item to get a better positioning in fights to channel Life Drain both defensively and aggressively. Also lets you move away quickly after damaging towers with Nether Blast.
A late game upgrade for
Eul's Scepter of Divinity that allows you to dispel yourself as well as move to a safer spot through Cyclone. Can also be used to save an ally caught by enemy heroes. Also provides mana regen to spam spells.
A defensive item that lets you or a teammate become invisible and get out of trouble. Can be applied on yourself while channeling Life Drain. Also provides a magic damage barrier that works well against heavy magic damage lineups.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Also lets you push yourself over cliffs and impassable terrain.
A late game pick up that gives you instant lockdown against elusive enemy heroes to follow up with your damage spells and items to burst them down. Also provides mana regen to spam spells.
Good against...
...based on stats [7.39c]
Hero | Change in Win Rate ▼ |
---|---|
6.6% | |
5.6% | |
5.5% | |
5.5% | |
5.4% | |
5.3% | |
5.2% | |
5.1% | |
5.1% | |
4.9% | |
4.7% | |
4.6% | |
4.5% | |
4.0% | |
3.8% |
...based on gameplay [7.39c]
Pugna’s Nether Ward heavily punishes Timbersaw’s constant spell usage. Life Drain bypasses Reactive Armor and deals direct HP-based damage. Timbersaw struggles to burst Pugna due to his fast movement and magic resistance. Pugna zones Timbersaw out of fights with high-pressure spells.
Tinker suffers against Nether Ward, taking immense damage during Rearm and spam. Pugna's Decrepify prevents Tinker’s burst on allies and sets him up for Life Drain. He can chase Tinker after blink with fast cast time nukes. Pugna shuts down Tinker’s late-game dominance.
Pugna’s constant magical pressure bypasses Abaddon’s average damage mitigation. Decrepify blocks physical hits and delays his ability to burst down targets. Nether Ward punishes his frequent spell usage like Aphotic Shield and Mist Coil. Pugna plays faster than Abaddon’s pace.
Nether Ward punishes Underlord’s spam of Firestorm and Pit of Malice. Life Drain prevents Underlord from tanking for long during objectives. Pugna’s fast push overwhelms Underlord before he can scale. Skirmishes favor Pugna’s burst and healing advantage.
Storm Spirit suffers from high mana usage near Nether Ward, making every spell punishing. Decrepify disrupts Storm’s combos and sets up for allied disables. Pugna can Life Drain Storm through Ball Lightning if rooted or slowed. He turns Storm’s aggression against him with spell punishment.
Necrophos cannot withstand Pugna’s high magic damage output and pressure. Nether Ward turns Death Pulse spam into self-harm. Decrepify reduces Ghost Shroud healing and sets up Reaper’s Scythe saves. Pugna keeps constant harass that Necrophos can’t recover from.
Pugna disables Grimstroke’s Soulbind combos with Decrepify and zoning tools. Nether Ward punishes Grimstroke’s frequent spell usage. Pugna pushes faster than Grimstroke can defend in early game. Life Drain easily kills Grim’s low-health pool behind the fight.
Decrepify prevents Slark from getting essence shift stacks during fights. Life Drain punishes him for extended engagements. Nether Ward damages Slark each time he uses Pounce or Dark Pact. Pugna pressures lanes faster than Slark can rotate or far
Pugna nullifies Shadow Demon’s save mechanics with burst from Life Drain. Nether Ward punishes his Disruption and Shadow Poison spam. Decrepify denies his illusions from doing damage. Pugna turns teamfights by baiting and bursting supports before they can save.
Nether Ward punishes Lich’s frequent casting of Frost Blast and Sinister Gaze. Life Drain deals more sustained damage than Lich can manage. Pugna zones Lich out and breaks his defensive positioning.
Bad against...
...based on stats [7.39c]
Hero | Change in Win Rate ▲ |
---|---|
-6.3% | |
-4.4% | |
-4.3% | |
-4.2% | |
-4.1% | |
-3.8% | |
-3.7% | |
-3.2% | |
-3.1% | |
-3.1% | |
-2.8% | |
-2.6% | |
-2.6% | |
-2.6% | |
-2.5% |
...based on gameplay [7.39c]
Primal Beast punishes Pugna’s squishy nature with high physical burst. Pugna struggles to cast when caught by Onslaught and Trample. Nether Ward has little impact on Primal’s low mana use spells. Pugna can’t disengage or defend himself once locked down.
Chen overwhelms Pugna’s push tempo with stronger creeps and global healing. Pugna’s spells are inefficient against Chen’s army. Divine Favor and Hand of God outheal Life Drain. Pugna’s early push is easily stalled by creeps and sustain.
Huskar jumps onto Pugna and punishes his low armor and HP. Life Break into Burning Spears bypasses Pugna’s healing attempts. Decrepify helps slightly, but Huskar’s magic resistance scales fast. Huskar snowballs through fights where Pugna is forced to play passively.
Marci closes the gap quickly and disables Pugna before he can escape. Her burst punishes Pugna’s long cast times and low defense. Decrepify doesn’t stop physical damage if Marci builds nullifier. Pugna can’t keep up with Marci’s skirmish pace.
Anti-Mage with right clicks (Mana Break) can finishes him with Mana Void easily. Decrepify cannot stop Anti-Mage from blinking around fights. Pugna’s reliance on spellcasting becomes a liability. He can’t kite Anti-Mage effectively and is a prime target.
Pudge easily hooks Pugna out of position and punishes him before he can react. Decrepify delays death but doesn’t stop Pudge’s high HP tanking. Pugna’s low strength scaling makes him easy pickings for Pudge. Nether Ward rarely threatens Pudge’s simple combo.
Riki silences Pugna and kills him quickly with backstab damage. Smoke Screen shuts down casting and ruins Pugna’s teamfight impact. He can’t position well against invisibility and blink strikes. Pugna has no natural way to deal with Riki’s stealth.
Nyx Assassin hard counters Pugna with Mana Burn and Carapace reflecting Nether Blast. Pugna constantly triggers Carapace and stuns himself. Nyx scouts and bursts Pugna in fog before he can respond. Pugna’s heavy spell reliance becomes a huge risk.
Shadow Fiend out-ranges and outbursts Pugna in lane and teamfights. Decrepify can help mitigate right-clicks but SF can go magic or physical. Pugna can’t survive the combo if caught with Requiem. Nether Ward has limited effect on SF’s burst timing.
Kez disables Pugna with fast rotation and punishes his static laning. He breaks positioning and forces Pugna into panic Decrepify or retreat. His burst combo happens before Pugna can react. Kez nullifies squishy spellcasters with fast map pressure.
...counter items [7.39c]
Helps you sustain HP and mana as Pugna frequently uses his spells to harass, secure last hits, push towers, and heal himself.
Gives you HP sustain to stay in the lane and not get zoned by Pugna's high damage from spells and right clicks.
Gives HP sustain to you and your ally to stay in the lane and not get zoned by Pugna's high damage from spells and right clicks.
Gives you movement speed to close the gap on Pugna, get out of Life Drain range, as well as dodge Nether Blast. Also counters the movement slow from Decrepify.
Gives you movement speed to close the gap on Pugna, get out of Life Drain range, as well as dodge Nether Blast. Also counters the movement slow from Decrepify.
Lets you absorb a massive instance of damage from Nether Blast.
Gives you magic resistance to significantly reduce the damage taken from Pugna's magic heavy toolkit.
Adds another layer of damage to burst down Pugna. Builds into Spirit Vessel later on which is incredible against him.
Gives you HP sustain to stay in the lane and not get zoned by Pugna's high damage from spells and right clicks.
Gives you HP regen that does not get reduced by Pugna's constant damage from Life Drain. Also gives you more movement speed to run out of Life Drain range.
Lets you reflect Life Drain back onto Pugna and render it completely ineffective.
Provides magic resistance and reduces the damage dealt by Pugna from all his spells to nullify his burst potential.
Gives you and your team magic resistance and barrier to significantly reduce the damage taken from Pugna's magic heavy toolkit.
Gives you magic resistance to significantly reduce the damage taken from Pugna's magic heavy toolkit.
Gives you debuff immunity and magic resistance to avoid Decrepify ethereal form as well as reduce the damage taken from Pugna's magic heavy toolkit.
Lets you silence and kill Pugna in its duration without letting save or heal himself with Decrepify and Life Drain.
Gives you a dispel against Decrepify and also lets you break the Life Drain channel.
Gives you a repositioning tool to kite Pugna by pushing yourself or an ally out of Life Drain range as well as dodge Nether Blast.
Gives you magic resistance and barrier to significantly reduce the damage taken from Pugna's magic heavy toolkit as well as save yourself or an ally through invisibility.
Gives you an instant disable against Pugna to burst him down in its duration before he can save or heal himself with Decrepify and Life Drain.
Lets you block either Decrepify or Life Drain to avoid getting bursted by Pugna's spell combo.
Gives you an instant lockdown against Pugna and burst him down with a possible chain stun before he can save or heal himself with Decrepify and Life Drain.
Lets you dispel Decrepify and defensive items like Glimmer Cape off your target to reduce their survivability against right clicks.
Gives you a dispel against Decrepify and lets you stand your ground when targeted by Life Drain and fight back with the lifesteal gain.
Bad with...
...based on stats [7.39c]
Hero | Change in Win Rate ▲ |
---|---|
-7.8% | |
-6.7% | |
-6.6% | |
-6.6% | |
-5.6% | |
-5.4% | |
-5.0% | |
-4.5% | |
-4.1% | |
-4.0% | |
-3.8% | |
-3.7% | |
-3.5% | |
-3.5% | |
-3.4% |