Venomancer Pro Builds & Guides
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Plague Carrier
Plague Wards can be attached to allies and have extra charges.
Plague Ward
Plague Wards can be attached to allies and have =3 charges. Attached wards health depends on the max health of the carrier and give only =20% of their gold bounty when killed.
ATTACHED WARD HP: 100 / 150 / 200 / 250
WARD HP FROM CARRIER: 1% / 1.5% / 2% / 2.5%
Ability Build
Item Build
In Game Guides
Standard Position 5, Facet 1
7.37d | Support | 4,182,833 subscribers
Thunderpick
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starting items
Early game
Core items
Situational items
Extension items
MOUZ Guides | Venomancer
7.37c | Core | 1,502,008 subscribers
2084
ImmortalFaith
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Starting Items
Early Game
Core Items
Situational Items
consumables
VISIT MOUZ.GG/DOTA
MOUZ Guides | Venomancer Support
7.37c | Support | 1,294,715 subscribers
2084
ImmortalFaith
View on Steam
Starting Items
Early Game
Core Items
Situational Items
consumables
VISIT MOUZ.GG/DOTA
Pro Builds
1578
................
14 hours ago
KILLS
0
DEATHS
11
ASSISTS
21
KDA
1.9
TEAM KILL %
80.8%
GPM
369
XPM
431
LH/DN
124/0
STARTING ITEMS
ITEM PURCHASE HISTORY
01:47
04:17
04:17
04:19
06:05
07:10
07:13
08:20
09:06
09:43
09:43
11:00
11:00
11:04
11:04
11:04
11:04
12:29
15:09
17:46
18:13
18:14
18:15
19:07
20:25
20:25
20:25
20:25
24:01
FINAL ITEMS
ABILITIES
00:00
1
02:05
2
04:22
3
06:09
4
08:19
5
09:28
6
13:48
7
14:49
8
16:25
9
19:29
10
21:07
11
21:51
12
23:41
13
27:49
14
28:39
15
TEAMMATES
OPPONENTS
4813
bot li
15 hours ago
KILLS
1
DEATHS
7
ASSISTS
7
KDA
1.1
TEAM KILL %
36.4%
GPM
283
XPM
357
LH/DN
42/2
STARTING ITEMS
ITEM PURCHASE HISTORY
00:53
00:54
00:54
03:05
03:07
04:18
05:53
07:44
09:03
09:03
09:03
09:14
09:14
11:49
12:20
12:21
12:21
12:21
12:36
13:02
13:35
15:32
17:42
17:44
19:11
19:17
19:17
19:38
20:30
21:27
22:25
22:25
24:38
24:38
24:38
26:34
26:48
26:48
26:49
26:49
29:45
29:45
FINAL ITEMS
ABILITIES
00:00
1
01:39
2
03:09
3
06:49
4
09:35
5
12:58
6
15:39
7
16:45
8
18:35
9
18:56
10
26:02
11
28:00
12
28:03
13
31:51
14
TEAMMATES
OPPONENTS
4116
霸王别鸡
16 hours ago
KILLS
5
DEATHS
9
ASSISTS
24
KDA
3.2
TEAM KILL %
72.5%
GPM
406
XPM
705
LH/DN
70/3
STARTING ITEMS
ITEM PURCHASE HISTORY
00:59
01:53
01:55
04:46
05:23
05:41
06:04
08:13
08:21
08:45
08:47
08:47
09:45
09:45
10:30
10:32
10:32
10:58
12:13
12:13
12:14
12:14
12:14
13:44
13:47
15:01
15:01
15:01
15:44
17:51
17:51
17:51
17:51
17:51
17:51
17:51
17:55
18:48
20:51
20:52
20:52
20:52
21:09
23:46
24:53
24:59
24:59
25:53
25:57
25:57
25:57
25:58
25:58
25:58
25:58
26:12
28:37
28:38
28:38
28:38
28:38
29:16
30:20
30:21
30:21
30:50
31:49
31:49
31:51
FINAL ITEMS
ABILITIES
00:00
1
01:30
2
03:04
3
04:33
4
07:06
5
08:06
6
10:02
7
11:35
8
13:25
9
14:00
10
15:05
11
16:56
12
21:00
13
21:31
14
23:40
15
24:39
16
29:10
18
30:14
20
TEAMMATES
OPPONENTS