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Force Staff

A Force Staff is like a magic stick that helps you and your buddies zip around the battlefield. Imagine having a wand that gives you the power to push yourself or your friends in any direction you want, almost like a super-friendly shove.
Upgraded Item | Magical

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Gold is the currency used to buy items or instantly revive your hero in Dota 2.2200

Allows you to manipulate others, for good or evil.

A Force Staff is like a magic stick that helps you and your buddies zip around the battlefield. Imagine having a wand that gives you the power to push yourself or your friends in any direction you want, almost like a super-friendly shove.

Base Combat Stats

Combat Stats

+ 10 Damage for Intelligence Heroes

+ 175 Health

+ 120 Mana (from attributes)

+ 0.5 Mana Regen (from attributes)

+ 1% Magic Resistance (from attributes)

19 Cooldown

150 Mana Cost

Attributes

+ 10 Intelligence

Recipe

Hurricane Pike
A Force Staff is like a magic stick that helps you and your buddies zip around the battlefield. Imagine having a wand that gives you the power to push yourself or your friends in any direction you want, almost like a super-friendly shove.
Staff of Wizardry
Fluffy Hat
Force Staff Recipe

Abilities

Active: Force

Pushes any target unit 600 units in the direction it is facing.
Range: 550

Additional Insights

  • Self-cast will cause you to use Force on yourself.
  • Force Staff doesn't interrupt the target's actions.
  • Will not work on a unit inside Chronosphere, Duel, or Black Hole.
  • Overall, it's a handy tool that adds a dash of fun and strategy to the game. Whether it's to save your skin, help out a teammate, or pull off some crafty moves, the Force Staff is there to lend a magical hand.

Statistics

The statistics below shows the percentage of hero builds which contain Force Staff as a core or non-core item for each role. These statistics are based on our hero guides.

Itemization Strategy

A must have for supports from the early game to middle game, This item is built by almost anyone in dota as it's a common mechanic to help or survive in the game.

Heroes with Force Staff as Core Item

A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Works well to get closer to an ally to apply Aphotic Shield.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Also lets you push yourself over cliffs and impassable terrain.
A core mobility item to close the gap on enemy heroes and lock them down with Nightmare and Fiends Grip. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to maintain the chase on enemy heroes who push themselves out of your Power Cogs. Also lets you push yourself or one of your allies away from trouble.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Also lets you propel forward quickly during Freezing Field with Aghanims Scepter.
A core mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Lets you move closer to an ally to heal and save them with Shallow Grave.
A core mobility item to close the gap on enemy heroes and set up kills with Glimpse into your spell combo. Also lets you push yourself or one of your allies away from trouble.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Works well to get in and out of fights and lock down enemy heroes.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Also lets you push yourself over cliffs and impassable terrain.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Can also be used on your Homing Missile to propel it forward and surprise enemy heroes.
A core mobility item to close the gap on enemy heroes and lock them down with Ice Path to follow up with your damage spells. Also lets you push yourself or one of your allies away from trouble.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Also lets you push yourself over cliffs and impassable terrain.
A core mobility item to close the gap on enemy heroes and lock them down with Sinister Gaze. Also lets you push yourself or one of your allies away from trouble.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Also lets you push yourself over cliffs and impassable terrain.
A core mobility item to close the gap on enemy heroes and lock them down. Also lets you push yourself or one of your allies away from trouble.
A core item to increase your mobility in combination with Blink Dagger and Skewer. Works well to close the gap on enemy heroes and lock them down with Reverse Polarity. Also lets you push yourself or one of your allies away from trouble.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Also lets you push yourself over cliffs and impassable terrain.
A core mobility item to close the gap on enemy heroes and set up kills with Dead Shot and The Calling. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to close the gap on enemy heroes and lock them down with Fireblast. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Lets you move closer to an ally to heal and save them with all your spells.
A core mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Lets you move closer to an ally to heal and save them with all your spells.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Also lets you push yourself over cliffs and impassable terrain.
A core mobility item to close the gap on enemy heroes and lock them down with Telekinesis. Also lets you push yourself or one of your allies away from trouble.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Lets you save allies with Disruption or disable enemy heroes with Demonic Purge.
A core mobility item to close the gap on enemy heroes and lock them down with your disabling spells. Also lets you push yourself or one of your allies away from trouble.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Also lets you push yourself over cliffs and impassable terrain.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Also lets you push yourself over cliffs and impassable terrain.
A core mobility item to close the gap on enemy heroes and lock them down with Firesnap Cookie to set up kills. Also lets you push yourself or one of your allies away from trouble.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Also lets you push yourself over cliffs and impassable terrain.
A core mobility item to close the gap on enemy heroes and set up kills with your lockdown spells. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to close the gap on enemy heroes and set up kills with Overgrowth. Also lets you push yourself or one of your allies away from trouble. Works well to connect between treelines and remain invisible with Aghanims Shard.
A core mobility item to close the gap on enemy heroes and set up kills with Walrus Punch!. Also lets you push yourself or one of your allies away from trouble. Works well to save an allied hero in trouble by pushing yourself next to them and taking them under your Snowball.
A mobility item to push yourself or one of your allies away from trouble, or close the gap on enemies. Works well to get near an ally and save them with Tombstone once you have Aghanims Shard.
A core mobility item to close the gap on enemy heroes and burst them down with all your spells. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to close the gap on enemy heroes and lock them down with Shackleshot. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to close the gap on enemy heroes and lock them down with Winters Curse, or get closer to an allied hero in trouble and save them with Cold Embrace. Also lets you push yourself or one of your allies away from trouble.
A core mobility item to close the gap on enemy heroes and lock them down with Paralyzing Cask to follow up with your damage spells. Also lets you push yourself or one of your allies away from trouble.

Heroes countered by Force Staff

To escape from Arc Warden by pushing yourself away.
To disengage or to reposition.
Force Staff allows you to push Bloodseeker away from you to escape from him.
To move out of Burning Barrage path
To break off from Death Prophet's Spirit Siphon and get away from her Exorcism.
Push your teammates away after getting stunned by Dragon Knight or push yourself away to prevent getting stuned by him.
Force Staff allows you to push yourself or your teammate away from Drow Ranger after getting slowed or silenced by her.
Push yourself or Lifestealer away to create distance and escape.
Allows disengaging from Luna to run away from her or engaging into Luna to initiate or chase after her.
Lets you disengage out of the Crippling Fear and reposition yourself.
To disengage from Outworld Destroyer or push him out of position in fights.
Create some distance when getting blinked on by her by pushing her or yourself away.
To get away from Shadow Fiend so that he cannot land razes or hit you.
To save yourself or your teammate by pushing them or Slardar away.
Force Staff can push you or your ally out of Pounce leash.
Using it on Spirit Breaker stops Charge of Darkness
To push yourself or Sven away from you so that you can run and create some distance.
To push yourself or Troll Warlord away to run away or kite him down.
To force allies out of shards.
To push yourself or Ursa away to run away or kite him.
Push yourself or Void Spirit away to escape.
Push yourself or Wraith King away to run away or kite him.

Trivia

Did you know that the concept of Force Staff in Dota was inspired by a similar item called 'Force Staff' from the game 'Warcraft III: The Frozen Throne' Dota, as a mod for Warcraft III, drew inspiration from various items and abilities in the Warcraft universe, and the Force Staff was one of those adaptations.